Retro Gamer

A-MAZE-ING

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Hi Mr Editor,

My name is Stephen. I am a new subscriber to Retro Gamer. I’ve been reading for years, but, now more than ever, I thought a subscripti­on would be a good idea, as I try to make only essential journeys at a time of a global health emergency.

3D Monster Maze, eh? Never heard of it, but I was glad to read about it. How eerie and disconcert­ing. Plus, Corridors Of Genon will give me sleepless nights just reading about it. How creatures like the Boguls can be so scary, I do not know. Maybe that is like life, a bit like how innocuous‑looking creatures like hippos and giraffes can be aggressive and dangerous.

To be honest, the issue really took me back to my childhood in the Eighties. I played Sultan’s Maze on the Amstrad, another creepy maze‑related game. Computer game publishers in the Eighties and beyond certainly knew how to make mazes have an evil presence. Sultan’s

Maze definitely was atmospheri­c, and I definitely wanted to get out of the maze ASAP. I wonder, will you ever cover Sultan’s Maze? It’d be great to learn more about it.

Thanks again for a great issue, having the magazine delivered to my door will be something enjoyable. Kind regards,

Stephen Parry

We’re so glad you are enjoying your subscripti­on, Stephen, and we’re glad you enjoyed reading about 3D Monster Maze, even if you weren’t familiar with it. We’re well aware of Sultan’s Maze as Darran used to own it on his CPC 464. We’ll see if we can rustle up a suitable article.

 ??  ?? » [ZX81] It speaks to Malcolm Evans’ talent that gamers still find 3D Monster Maze spooky today.
» [ZX81] It speaks to Malcolm Evans’ talent that gamers still find 3D Monster Maze spooky today.

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