TECHNICALLY ACCOMPLISHED KID CHAMELEON
More gaming gems from Sega Technical Institute
MEGA DRIVE, 1992 ■ While it lacks the flair of the studio’s later Sonic releases, this interesting early platformer is well worth revisiting today. While the platforming itself is fairly conventional, Kid’s ability to utilise different skills by donning a variety of masks certainly manages to keep things interesting. COMIX ZONE
MEGA DRIVE, 1995 ■ Sketch Turner gets sucked into the comic he’s creating and must battle his way out in STI’S impressive-looking Mega Drive game. The combat is a little clunky at times, but it’s full of inventive touches like punching enemies through panels, and it looks absolutely fantastic.
SONIC X-TREME
SATURN, UNRELEASED ■ This troubled project was the last game the team worked on before being disbanded. Initially planned for the 32X, it then moved to Saturn and PC but went through development hell and never had an official release. Despite a playable E3 demo in 1996, the project stalled and was eventually cancelled.