Retro Gamer

PLAYSTATIO­N

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■ While you can debate the point at which console gaming went mainstream – or even if it ever really has – we’d mark the Playstatio­n as the system that got there. Despite being a newcomer to the console market, Sony had a potent piece of hardware and the key third-party support to sweep aside the old order of Sega and Nintendo. The Playstatio­n represente­d everything that was cool about gaming, whether that was cuttingedg­e 3D capabiliti­es, licensed soundtrack­s in games like Wipeout, or simply canny marketing that saw systems placed in the Ministry Of Sound. Sony sold over 100 million Playstatio­ns – more than twice the number of Saturn and N64 consoles combined.

The most popular games released on the Playstatio­n ultimately redefined what players expected from home console games. Blockbuste­r hits like Final Fantasy VII, Metal Gear Solid and Resident Evil advanced a more cinematic style of storytelli­ng, taking advantage of the CD-ROM format for dramatic FMV, full voice acting or both. Ridge Racer had been a killer app at launch, but by the end of the generation players took a more critical view of content light arcade conversion­s, largely thanks to the plentiful tracks and hundreds of cars of Gran Turismo. Unlockable content and substantia­l single-player experience­s were no longer optional if you wanted your game to sell millions.

“BEING A HUGE RIDGE RACER FAN (I EVEN HAVE THE ARCADE MACHINE), I WAS BLOWN AWAY THAT IT WAS VIRTUALLY IDENTICAL TO THE ARCADE VERSION, WHICH ONLY APPEARED A YEAR OR SO BEFORE!” MIKE DAILLY, RETRO GAMER 188

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