RPM RACING
SILICON & SYNAPSE • 1991
■ Most players will be more familiar with Silicon & Synapse as Blizzard, and likewise we’d wager that Rock N’ Roll Racing will resonate with more of you than this isometric racing precursor. But RPM Racing
did something that most SNES games, including its successor, didn’t. While the vast majority of SNES games had a 256x224 screen resolution, RPM Racing used the console’s high-resolution 512x448 interlaced mode which looked exceptionally sharp compared to the competition, and even managed to include split-screen multiplayer. Interestingly, the Japanese version of the game uses a lower resolution and adds more trackside scenery.