Retro Gamer

JOHN SZCZEPANIA­K

ON THE EARLY DAYS AT IMAGINE

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WHAT WAS IT LIKE BEING PART OF THE RETRO GAMER REVIVAL?

Bitterswee­t. I’d lost money when Live Publishing folded. Once I was staff I realised that in-house writers mainly handle the back-end bits, while freelancer­s do the cool features. Myself and freelancer Ashley Day joined Imagine Publishing at the same time and flat-shared; he’d always hide the trash bags!

WHAT FEATURE ARE YOU MOST PROUD OF?

In The Chair With Dale Desharone from RG 31. He had a long career in games, making classics like Below The Root on the C64. Later he developed Faces Of Evil and Wand Of Gamelon for CDI – people criticise them, but I love those Zelda games. No one had ever thought to ask him how they were made. It doesn’t matter what you think of them, their creation is a fascinatin­g story! Shortly afterwards he passed away.

I made it my goal to champion his legacy, which ultimately led to a fan remake and now Arzette. I contacted his wife and donated my audio recordings and emails – he’d spoken warmly of his family and I wanted them to have his words. His son personally thanked me. Dale, may you rest in peace – I tried my best.

WHAT’S YOUR FAVOURITE ANECDOTE FROM YOUR TIME ON THE MAG?

Darran was away so I decided to come in stoned and do very little work. As a result the Shinobi III column in RG 33 was written whilst utterly baked! I also have fond memories of attending a PR party and Big Boy Barry from Gamesmaste­r, who did PR, bought us all unlimited drinks. Hanging out with Stefan Mcgarry from Sega was also fun.

WHAT WAS YOUR FAVOURITE COVER?

I’m going to cheat with freelancin­g covers – since my articles were the covers! Metal Slug from RG 98, and Pilotwings from RG 229. During my tenure in-house, Falcoon from SNK painted us a special cover, but management sadly rejected it.

 ?? ?? John’s extremely proud of his Dale Desharone interview.
John’s extremely proud of his Dale Desharone interview.

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