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I got PS5 on it

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Rift Apart was built from the ground up for Sony’s next-gen beast… and from the moment you enter Nefarious City, with spaceships filling the sky while neon cityscapes shimmer in ray-traced puddles, it’s clear this game wouldn’t have been possible on the PS4.

Things get even more impressive when you hop between dimensions. Purple portals are all that separate entirely different gameworlds, which require no visible load-in thanks to the console’s SSD. On a half-decent 4K telly it looks quite beautiful, with each planet getting its own distinctiv­e palette.

This is also the latest PS5 title to include Sony’s 3D spatial audio capabiliti­es. We played a good chunk with headphones on, and while it isn’t as transforma­tive as Returnal, it clearly adds something to gunfights.

Most weapons make use of the Dualsense’s adaptive triggers, which could have felt gimmicky but actually makes total sense. If you’re using a throwable weapon, pulling the trigger halfway will display an aiming sight, while squeezing it the whole way releases the ammunition. The pad’s inbuilt speaker can often be heard chirping away too, which just adds an extra layer of charm. Oh, and don’t forget the haptics.

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