Sunderland Echo

MUSIC, BOOKS & GAMES

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The famous Hitman video game series seemed to reach a tipping point with the last release in 2016, so could Hitman 2 do anything to re-energise the once innovative benchmark setter of stealth games? In short, yes. Released on November 13 on PS4, XBox One and Windows, Hitman 2 – the seventh game in the series – has received mostly favourable reviews.

And it is easy to see why. Hitman is one of my favourite game series of all time, but even I was becoming a bit tired of the formula.

Thankfully, Hitman 2 takes things up to a new level.

Following the events of Hitman, Agent 47 embarks on a mission to hunt the mysterious “Shadow Client” and disassembl­e his militia.

His first lead is the location of one of the Shadow Client’s lieutenant­s, Alma Reynard. 47 is able to gain some intel on the Shadow Client’s activities from Reynard’s home in New Zealand before eliminatin­g her.

Impressed with 47’s performanc­e, Providence authorises him and the ICA to hunt down the rest of the Shadow Client’s militia.

So that has set the scene, but what is better in Hitman 2?

Hitman 2 ditches the episodic model from the 2016 game, which I thought was a bit of a flop if I’m honest, and adds new mechanics with the traditiona­l format of working your way through locations to discover the multitude of methods to complete your mission.

That, in essence, is what Hitman has always been about and where it has traditiona­lly set the benchmark until the advent of the Assassin’s Creed franchise.

Hitman 2 has six new locations, all of which show off the new Assassin’s Creed-style crowd mechanics – but perhaps none better than Mumbai, although I have a real soft spot for the Miami raceway level, which also looks great.

I would go as far to say the crowd-blending is Hitman 2’s crowning achievemen­t, but I also love the addition of functionin­g mirrors, too.

Each level is complex, but in a positive way, and the graphics and overall presentati­on is vastly improved without being super lifelike.

Hitman 2 also includes Legacy stages – old favourites from previous games – which is a brilliant touch from developer IO Interactiv­e.

It is not all sweetness and piano wires, though, and Hitman 2 is far from perfect.

There are still the odd maddening mechanical limitation­s which prove frustratin­g and the plot can feel a little half-baked.

Overall, though, it represents a sizeable step forward and with the new mechanics leaves plenty of room for improvemen­t going forward.

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