Sunderland Echo

Console corner

Tales of Arise review

- DAMIEN LUCAS BY

It’s been 20 long years, but finally Tales of Arise has taken a step forward.

Since its release on September1­0 th, Tales of Arise had sold over one million copies – the fastest-selling entry in the long-running series.

The Tales Series dates all the way back to Tales of Phantasia, released on December 15, 1995, on the Super Famicom (nostalgia alert!) but known to you and Iwhenitarr­ivedon these shores as the Super Nintendo.

Fast forward 26 years and the hotly-anticipate­d Tales of Arise has landed on the next generation of consoles promising to breathe new life into Bandai Namco’s action roleplayin­g game.

Somewhat staggering­ly this is the 17 thin the series. But launch was put back a year due to“internal quality issues” and the ability to launch the game on more platforms.

As a big Japanese hit, that marketplac­e is usually the first to get Tales games. But for the first time in the series Tales Arise had a simultaneo­us worldwide launch earlier this month.

The game follows a man and a woman from the opposing worlds of Dahna and Rena and their journey to end the R en ans’ oppression of the Dahnan people.

The game is built using Unreal

Engine 4 which continues to be one of the standard bearers for action role-playing game.

The Linear Motion Battle Systemfram­ework is still in place, but in Arise there is a big focus on evading and countering.

The big thing to state early on is that there is no multiplaye­r mode in Arise. Instead the developmen­t team decided to focus on the interactio­ns between characters in combat, as well as the addition of the “Boost Strike” feature which allows multiple party members to perform destructiv­e attacks together under certain conditions. Aesthetic ally, Arise is jaw-droppingly stunningwi­th graphics which truly make the game world unforgetta­ble.

The added focus on the characters is clear for gamers whether you are a series veteran or new to Tales games. The way they interact, make fun of one another and converse is engrossing and beautifull­y done.

Action is fast, thrilling and never dull with battles having you on the edge of your seat as you look to use your character’s unique role and abilities to your advantage.

I’m an old hand when it comes to Tales games. But I can imagine newbies may struggle – at first – to get to grips with the combat which can at times be so frenetic it has the potential to overwhelm.

The story is great but a touch confused at times too.

Not only did Tales of Arise come with the pressure of rediscover­ing the series’s je ne sais quoi, it also had to carry a certain weight of expectatio­n given it is the first major original JRPG on new consoles.

It is perhaps the game’s 5 crowning achievemen­t that it manages to do both, and sets a benchmark for other titles which they will have togo some to match.

Rating: 8.5/10

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