Tabletop Gaming

FIVE TIPS FOR YOUNG ADVENTURER­S

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1

Don’t overwhelm new players with options. Keep choices at the start simple and straight forward, then introduce more complexity bit by bit during the game. 2

The few quests should be straight forward in terms of motivation – people need to be saved, an object needs to be recovered, things like that. Having a clear through line is crucial so players don’t become stuck in terms of what to do next. 3

Don’t railroad players into one course of action or one way of solving a problem. Just because the overall quest is clear doesn’t mean you should close off their creativity in terms of how they approach it. 4

Describe your scenes using more than just visuals; What do characters hear? What does something smell like? A bit of extra sensory descriptio­n can go a long way to getting people involved and invested in your game. 5

The Rule of Cool - If your players want to do something and it’s fun and cool, let it happen. Everyone’s entertainm­ent is far more important than a strict applicatio­n of the rules.

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