Tabletop Gaming

MEDICI: THE DICE GAME

- Designer: Reiner Knizia | Publisher: OWEN DUFFY

AGrail Games s a roll-and-write game, Medici: The Dice Game feels a little late to the party. A dicechucki­ng take on Reiner Knizia’s 1995 auction game Medici, it casts players as the heads of rival mercantile houses attempting to amass profits by trading in dyes, spices and other valuable goods.

That, at least, is the theory. In practice, though, it seems a bit thin and thematical­ly adrift. On each round a starting player rolls a handful of dice to determine which goods are up for grabs. They choose up to three to keep for themselves, recording the results on their personal scoring sheet. Everyone else gets to choose one of the dice left behind.

As the action progresses, you and your rivals score for acquiring the most valuable goods. But you’ll also aim to corner the market in different commoditie­s, racking up bonuses for picking up more grain, furs and cloth than your opponents. The key decision becomes whether to chase the dice with the highest value, or gradually build monopolies on particular goods in pursuit of longer-term payoffs.

There’s also a smidgen of antagonism as you occasional­ly snatch dice that would benefit other players, and the whole contest is simple and fast-flowing. But it often feels like an attempt at mechanical minimalism taken a little too far, and after three rounds you’re likely to be left asking: “Wait, is that all?” If you’re into these kinds of games it’s likely you already have something on your shelf which serves a similar purpose.

PLAY IT?

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