Tabletop Gaming

PAINTS & TECHNIQUES

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Abaddon Black Agrax Earthshade Auric Armour Gold Averland Sunset Baharroth Blue Biel-tan Green Bloodlette­r Cadian Fleshtone Caledor Sky Canoptek Alloy Celestra Grey Dawnstone Deathclaw Brown Dechala Lilac Doombull Brown Dorn Yellow Drakenhof Nightshade » » » » » » » » » » » » » » » » »

Druchii Violet Emperor’s Children Evil Sunz Scarlet Fenrisian Grey Fire Dragon Bright Flayed One Flesh Fulgrim Pink Gauss Blaster Green Genesteale­r Purple Incubi Darkness Ironbreake­r Jokaero Orange Kakophoni Purple Kantor Blue Karak Stone Kislev Flesh Leadbelche­r » » » » » » » » » » » » » » » » »

Lugganath Orange Mephiston Red Moot Green Mournfang Brown Nuln Oil

Pallid Wych Flesh Phalanx Yellow Phoenician Purple Reikland Fleshshade Retributor Armour Rhinox Hide Skrag Brown Slaanesh Grey Squig Orange Steel Legion Drab Stormhost Silver Sycorax Bronze » » » » » » » » » » » » » »

Tallarn Sand Teclis Blue Temple Guard Blue Thunderhaw­k Blue Trollslaye­r Orange Ulthuan Grey Warplock Bronze Warpstone Glow Waywatcher Green Wazdakka Red White Scar Wild Rider Red Xereus Purple Yriel Yellow

Each model is split up into 4 stages, each with a list of colours and the correspond­ing paint that was used for it. Each stage uses a different technique to achieve a similar effect on each element but with different colours.

Stage 1 is basecoatin­g. Base colours are applied using flat colours. Sometimes this can take 2-3 coats to achieve a flat solid colour. Make sure to apply several thin layers, rather than one thick layer.

Stage 2 is shading. During this stage we apply washes and glazes to the more shadowed areas of the miniatures, particular­ly the lower edges and undersides.

Stage 3 is layering. This stage involves applying a layer of a lighter colour, generally focussed towards the top of the model, avoiding the areas previously shaded. This guide also features a lot of line highlights at this stage. This involves applying a thin line of paint to the raised areas and straight edges of the area.

Stage 4 is for final details and highlights. This stage involves adding the finishing touches, sometimes just small details like the eyes, or adding small highlights to increase definition.

If you find yourself unsure of where to apply the highlights or spot highlights, look over the images alongside the guide and compare that stage to the last.

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