Tabletop Gaming

CRIME ZOOM: BIRD OF ILL OMEN

- CHARLIE PETTIT Designer: Stéphane Anquetil | Publisher: Lucky Duck Games

Asuspiciou­s death, and some unusual responses, Crime Zoom perhaps unsurprisi­ngly begins with a crime, and sends you off to investigat­e it. Mechanical­ly, that means you’ll be overturnin­g cards, and making decisions based on those, and in this pocket investigat­ion specifical­ly, you’ll find a young woman seemingly murdered, with a life that points to a number of potential suspects. You’ll decide what to do next by picking a number, which correspond­s to another card in the deck.

There are some nice bits to how this is done. I like that you’ll sometimes be prompted to lay out multiple cards, seemingly offering you a wider view of a scene, but equally giving you a visual choice between actions of one and another. These also include sometimes some hidden clues, like a logo, or a name, which sometimes send you off down rabbit holes thinking you’re pursuing a lead, only to find another course of action would have been better. As with many games of this nature, you’ll try to answer a questionna­ire at the end, the answers of which do nicely clarify some potential misconcept­ions you may have picked up.

This is a game that does what it says on the tin – if, albeit, there are some frustratin­g font choices for speech, and some digitally created character images that are a little disconcert­ing– and for the price, if you were to pick this up at your FLGS, I don’t think you’d be overly disappoint­ed. However, whilst it’s easy to learn, it feels like everything is just okay – the art is okay, the story is okay, the mechanics are okay – and it misses that spark of something new or interestin­g, or a real driving force to resolve the case.

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