Gam­ing mice

Tech Advisor - - CONTENTS - Photography by Do­minik To­maszewski

You know if you need a gam­ing mouse. You’re not push­ing vir­tual pa­per around on your desk­top; you’re frag­ging bots and shoot­ing zom­bies. By Hay­den Ding­man

It was hard work, but we’ve put a small mis­chief of g8am­ing mice through their paces. We’ve as­sessed their skills in gen­eral day-to-day use and gam­ing, from brows­ing Red­dit and video edit­ing, to search­ing Spo­tify and play­ing Fall­out 4 and Star Wars Bat­tle­front.

We also looked at the pre­ferred grip. It’s prob­a­bly not some­thing you think about, but it’s im­por­tant nonethe­less. Peo­ple gen­er­ally fall into three grip types:

Palm grip: This is prob­a­bly the most com­mon grip, and it’s what the vast ma­jor­ity of mice are de­signed for. Your en­tire hand makes con­tact with the mouse at the same time, with your arm driv­ing most of the move­ment. This is the most er­gonom­i­cally com­fort­able grip, with the mouse shaped specif­i­cally to fill and com­ple­ment your palm.

Claw grip: Claw grip­pers arch their fingers more, cre­at­ing sep­a­ra­tion be­tween the hand and mouse, but keep­ing the fin­ger­tips and rear of the palm in con­tact. This al­lows for quicker but­ton press­ing and slightly quicker move­ment, but puts more strain on your wrists.

Fin­ger­tip grip: The most agile grip also puts the most strain on your wrists. It in­volves guid­ing the mouse with only your fin­ger­tips – no palm con­tact at all.

We’ve merged the Claw/Fin­ger­tip grips, be­cause gen­er­ally a mouse that works for one will work for the other. The main dis­tinc­tion is be­tween Palm and Claw grips.

Other things to look out for

But­ton count: You’ll pretty much never find a three-but­ton gam­ing mouse. Even the cheap­est gam­ing mice we’ve tested have five- to 10 but­tons.

Sen­sor: Dots per inch (DPI) is a mea­sure of how many pix­els the mouse moves

on-screen per each inch of desk you move it across. Some peo­ple pre­fer to make large, sweep­ing mo­tions with a lot of pre­ci­sion, ne­ces­si­tat­ing a low DPI. Oth­ers want fast, jerky mo­tions that are ac­cu­rate

– high DPI. The lat­ter group will want to pay

par­tic­u­lar at­ten­tion to each mouse’s limit. At this point, the DPI arms race has

be­come largely mean­ing­less. Man­u­fac­tur­ers push num­bers that are so high as to be im­prac­ti­cal for most peo­ple’s day-to-day use.

Is that 16,000 DPI mouse more use­ful to you than the 12,000 DPI one? Prob­a­bly not.

Shape: There are three cat­e­gorieshere, too: right- and left-handed, and am­bidex­trous.

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