The Courier & Advertiser (Fife Edition)

Weaving new tales

Ahead of its launch, Michael Alexander finds out about Weave by Abertay – a new initiative dedicated to creating a vibrant programme of cultural events across Dundee

- Malexander@thecourier.co.uk

Growing up in the Stobswell area of Dundee, former Morgan and Harris Academy pupil Clare Brennan was always involved in community arts and theatre. She loved to draw, make art, dance and to go to exhibition­s and performanc­es – a creative passion that took her on to study fine art at Duncan of Jordanston­e College of Art and Design and won her a John Kinross Scholarshi­p to study in Florence after she graduated from Dundee in 2006.

But while grateful for the chance to spread her wings and meet creative, interestin­g people from different cultures and background­s, the 34-yearold visual arts lecturer at Abertay University’s School of Arts, Media and Computer Games is loving that she is now back home helping to change the fortunes of her home city.

As well as being a lecturer, she is also curator of Abertay’s Hannah Maclure Centre – a cultural hub that engages researcher­s, academics, students and creatives in knowledge exchange activity; and it’s through the centre’s cultural outreach programme that a new initiative called Weave by Abertay is being launched this evening at the headquarte­rs of DCT Media in Dundee.

It aims to create a programme of cultural events – woven across the city – sharing local and global creativity while tapping into Abertay University’s network of contacts across the world, including leading lights from the computer games industry.

“Weave was born out of the activity we’ve delivered for the past seven years at the Hannah Maclure Centre,” says Clare, who delivers the activities with Abertay colleagues Dan Faichney and Susie Buchan.

“The Hannah Maclure Centre delivered four or five exhibition­s per year, and there was a programme of talks around that to promote the research, skills and talent at Abertay. That was successful. But one of the things we found to be a bit of a barrier at the Hannah Maclure Centre was our physical location.

“The on-campus gallery is based on the top floor of the student centre on the university campus. That was kind of a visibility issue which we had to overcome for exhibition­s and launches.

“Against the backdrop of all the exciting creative things going on in the city, we were keen to develop the concept further. So about a year ago we did this consultati­on with students, staff and members of the creative community across the city to say ‘you are our audience, you are also our participan­ts; you are our artists – what would be a positive developmen­t?’

“What came back from that was that people really liked the programme, the content of what we were delivering; the approach to it. They liked that we always kind of made it a convivial, social welcoming atmosphere. But the physical location was the one thing that came back as a negative.”

With the continued support of the university, it was decided that rather than expecting people to come to them, the best way forward for such inter-disciplina­ry cultural engagement would be a “nomadic style of programmin­g” across the city, with partnershi­ps at the core of what they do.

The aim was to build on years of interestin­g partnershi­ps while “creating cultural happenings in non-traditiona­l spaces”.

So far the “skeleton” of a programme has been created. “We’ve still to flesh it out in discussion with people across the city – it’s not yet a fully-formed thing,” explains Clare.

However, a number of ideas have already been “gently rolled out” to see what people are receptive to – and an update will be given at the launch.

One of the main strands that’s been developed so far is a monthly talk series called Platform held at Avery & Co in South Tay Street.

Talks so far have included games historian Riccardo Fassone and British electronic arts due Gibson/Martelli, while next month renowned Berlinbase­d games designer Brie Code will discuss whether humans can harness the alternate realities of virtual reality and artificial intelligen­ce to solve our collective problems.

“There are lots of really great things in Dundee that give voice to local makers and creatives – things like Pecha Kucha which is run so well by Creative Dundee,” says Clare.

“What we wanted to do was really capitalise on Abertay University having this amazing global network of contacts. A thread that runs through everything we do is more from the digital perspectiv­e. But that doesn’t mean it exists in isolation. I think the most interestin­g things happen when there’s crossover with different discipline­s and different mediums.

“If we’ve got a bit of resource and that kind of address book then let’s use it; let’s bring people to the city who can inspire what we do here, that we can connect with and seed potential future projects.

“It’s about looking to not duplicate what is already happening and going really well in the city and identifyin­g maybe where the gaps are.”

Weave, the name of which gives a nod to Dundee’s textile history, also aims to build on Dundee’s Unesco City of Design designatio­n.

It’s about looking to not duplicate what is already happening and going really well in the city and identifyin­g maybe where the gaps are

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 ?? Pictures: Steve MacDougall. ?? Clare Brennan, left, and one of the series of Platform talks, top, held at Avery & Co.
Pictures: Steve MacDougall. Clare Brennan, left, and one of the series of Platform talks, top, held at Avery & Co.
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