The Courier & Advertiser (Perth and Perthshire Edition)

Ten million downloads for Dundee’s YoYo Games

SOFTWARE: Developmen­t programme sees huge surge in sales during lockdown

- ROB MCLAREN BUSINESS EDITOR rmclaren@thecourier.co.uk

A Dundee-based software firm has seen demand explode for its game developmen­t platform during lockdown.

YoYo Games produces GameMaker Studio 2, which has been downloaded 10 million times in the past eight years.

The company, which operates from River Court at City Quay, said downloads had increased by almost a third as more games enthusiast­s learn how to make games while at home during the Covid-19 pandemic.

GameMaker was developed more than 20 years ago by Dutch computer scientist Mark Overmars before being acquired by YoYo Games in 2007.

YoYo developed the product further with its first Studio version that allowed game makers to export the finished product to multiple platforms including – Apple’s IOS, Android, Xbox, Playstatio­n and Nintendo Switch.

The success of GameMaker Studio led to YoYo being acquired by Playtech in 2015 in a $16 million deal.

“We have more than 1,000 people downloadin­g our software every day and have done for years,” said general manager Stuart Poole, who has been with the company for almost a decade.

“The vast majority of these people are beginners. It’s a very accessible product for people who are learning how to code but it also allows profession­al developers to make beautiful games easily.

“During Covid-19 our daily downloads have increased to between 1,300 to 1,400 people a day.

“I think this is down to people looking for other ways to develop their interest in games. Taking on the challenge of making your own game does that. It’s constant problem solving.

“Each time you learn you get rewarded quite quickly but then you start thinking of new problems. You can get really absorbed by it.”

YoYo employs around 30 staff in Dundee with the product sold all over the world. In the last quarter it was sold to 98 countries with just over half of users based in America.

People can either pay $39 for a oneyear licence or from $99 to own the software, which is continuall­y being developed.

It is also used as an education tool globally, with a curriculum available for people to learn how to code at school.

Senior marketing manager Andrew Turner said: “During Covid-19 we’ve provided a lot of support, providing schools with free licences and extending the licences that our users have so they can work in a home learning situation. We provide a curriculum for teachers use that is widely used in the US.”

There is also a large community of people using the product who share their experience­s and provide a huge amount of instructio­nal content.

“It’s amazing to see what people do with the platform. As we have added to its capabiliti­es over the years, we are always blown away with what people can achieve,” said Mr Poole.

“Hyper Light Drifter, which won the iPad game of the year last year, was made using GameMaker and like many of our developers, they’ re active in the community, sharing informatio­n on how games are made.”

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 ??  ?? Top: A game being made on the GameMaker Studio 2 platform. Above: YoYo Games general manager Stuart Poole.
Top: A game being made on the GameMaker Studio 2 platform. Above: YoYo Games general manager Stuart Poole.

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