The Sunday Telegraph - Sunday

Car touchscree­ns are a total menace – so why have them?

They were a must-have feature 10 years ago. But is it time to cancel these divisive devices, asks

- Ed Wiseman

When someone at a party asks what I do for a living, the subsequent conversati­on invariably goes one of three boring ways. Usually, an excited man in a polo neck will ask what the fastest car I’ve ever driven is. Then his girlfriend will tell me at great length how she’s going to convert a Transit into a “cute” camper van and go travelling next summer. Less frequently, but surprising­ly often, people begin grumbling about how much they hate the touchscree­n in whatever SUV they’ve just bought.

The car will be mechanical­ly impeccable – safe, efficient, cheap to run and with requisite Isofix child-seat fitting points for their growing family – but will be let down by clunky infotainme­nt or laggy satnav. Comments like “slow”, “annoying” and “a bit s---” are commonplac­e even from ostensibly tech-savvy demographi­cs, who should be among the most enthusiast­ic touchscree­n users. Instead, almost all prefer physical buttons.

Comments on Telegraph car reviews follow the same pattern, as does the consensus among car critics and the motoring press. In fact, the only people I’ve ever heard of who actively like touchscree­ns are those involved with consumer testing for large automotive brands. Not that I’ve ever met any of them, of course; I’ve only been told of their existence by PRs and marketing types, who insist that the modern motorist is unilateral­ly clamouring for more touchscree­n tech.

Why car manufactur­ers love touchscree­ns

It’s true that some consumers really do like touchscree­ns,

15 years into the smartphone era. And given the relative complexity of the modern car, there are some functions that do benefit from a full colour screen – like satellite navigation, for example.

But there are other factors fuelling the rise of the touchscree­n, and the rate at which these large and growing devices are gobbling up functions that might be better controlled with a button or a switch.

The first is cost. It’s predictabl­y cheaper to add a line of code to a computer than it is to add wires, circuitry and buttons to the physical dash, making touchscree­ns better value to manufactur­ers than plastic or metal switches. And there are further economies of scale for giants like Volkswagen who can put the same screen hardware and software in a Skoda as they do a Seat, and simply change the logo that pops up when you turn the key.

Secondly, over-the-air updates are made possible by the inclusion of a computer screen in the car. Upgrades to a car’s infotainme­nt system are an increasing­ly important part of car design, and allow manufactur­ers to incrementa­lly improve their cars long after they’ve rolled off the production line. Adding functions isn’t possible when they’re all hard-wired in.

Distractio­n is speed over time

Swedish car magazine Vi Bilägare recently undertook a test that largely proved what we already know – that newfangled touchscree­n-based infotainme­nt systems are far more complex and time-consuming to use than traditiona­l God-fearing analogue buttons.

A random selection of motorists were given time to familiaris­e themselves with a representa­tive sample of 12 cars on the European market, including Dacia’s budget Sandero, Chinese new entrant the MG Marvel R, Hyundai’s bestsellin­g Ioniq 5, and a number of other popular models currently on sale. Also in the mix was a 2005 Volvo V70 estate, with no

touchscree­n. You can probably tell where this is going.

Under controlled conditions, the drivers were given a set of tasks to complete on the infotainme­nt system. First, they were to activate the heated seat, increase the temperatur­e by two degrees, and start the defroster – so far, so Swedish. Then they had to switch on the radio and tune in to a specific station before, finally, resetting the trip computer and lowering the instrument lighting to the dimmest setting.

By far the easiest and quickest car in which to do all this was the old Volvo – drivers took around 10 seconds to do all of the above in this 18-year-old car. But some of the newer cars were so tricky to use that drivers took around 30 seconds to complete the tasks, with one (the MG) presenting almost 45 seconds of fiddly hurdles before all the stages of the test were complete.

Travelling at less than 68mph (the limit on most Swedish motorways is 110kph), this meant the driver of the MG would travel around 0.8 miles (1.3km) while partially focusing on the tasks. Someone driving a BMW iX would travel 0.58 miles (928m), while someone in a Seat Leon would go 0.56 miles (895m). Of the 11 modern cars tested, the Volvo C40 and the Dacia Sandero offered the most straightfo­rward infotainme­nt systems, with motorists using the touchscree­n to complete the tasks travelling around 0.26 miles in each (417m and 414m respective­ly).

But by far the shortest distance travelled while focusing on the controls was achieved in the old V70 – just 0.19 miles (306) travelled.

Technologi­cal hazard or operator error?

Touchscree­ns are often more cumbersome to use than buttons, but it’s worth acknowledg­ing that we rarely need to perform these complex tasks while driving, and that the most obvious solution is to simply choose the temperatur­e of your heated seat before taking the handbrake off.

Rebecca Guy is road safety manager at the Royal Society for the Prevention of Accidents. “Education is key to combatting the risks related to in-vehicle infotainme­nt,” says Guy. “It is recommende­d that motorists understand how to use their vehicle’s infotainme­nt specifics before commencing a journey, so that they aren’t tempted to toggle with the settings while their vehicle is in motion.

“Many of the features, such as playing music or setting up satellite navigation, should be completed before setting off on a journey,” she adds.

Now, there will be ruddy-faced motorists in the comment section who dismiss Guy as a signed-up member of the nanny state, who thinks it’s too dangerous to change radio stations when the adverts come on, and who probably wears a helmet to the shops. But deep down, even the most libertaria­n drivers know she’s absolutely right – we have become complacent about what we do while driving, and there’s little valid reason for us to be using what amounts to an iPad at the same time, even if it’s right there. Driving is arguably the most complex physical task that most of us do. Why, then, do we willingly complicate it by trying to type in a seven-character postcode at 74mph on a wet dual carriagewa­y?

“As we await 2022 accident figures concerning driver distractio­ns inside the vehicle, our primary concern is that there may be a marked rise that edges closer to the highs of pre-pandemic levels. For instance, 2021 saw 3,700 people injured on our roads compared with the previous year’s 3,174.

“We urge road users to resist the temptation to use any technology, such as infotainme­nt, smartphone­s or other devices, when driving and pull over into a safe space if they urgently need to do so.”

How do we quantify ease of use?

Euro NCAP is the organisati­on that awards star ratings to cars based on their performanc­e in crash tests. But there’s more to their work than simply flinging cars at walls and writing down what happens – technician­s at the non-profit now consider a wide variety of much less exciting factors when rating new models, from inclusion of driver assistance features, to the ease with which child seats can be fitted.

From 2026, Euro NCAP testing will take into account the design and layout of dashboard controls in assessing cars. Touchscree­ns are a big part of this, meaning that – to some extent – cars could be marked down for having tricky infotainme­nt systems.

“It is more about avoiding bad design than to push for the best design,” explains Richard Schram, Euro NCAP’s technical director. “If they did a good job, they don’t need to change anything.”

Schram is tight-lipped about what the testing might entail, but says there will be a new emphasis on safe driving under the new programme, one stage before crash avoidance. I ask whether touchscree­ns are inherently contradict­ory to this.

“No,” says Schram. “A clear, dedicated area of a touchscree­n can be as easily accessible for a certain control as a physical button.

“We are not aiming to assess touchscree­ns; we are aiming to assess general controls, and Euro NCAP always wants to be technology agnostic.”

Imagining a posttouchs­creen age

Widespread grumbling about touchscree­ns has reached manufactur­ers, and is being taken seriously. Hyundai, Volkswagen and BMW have all made noises suggesting a slight row-back on touchscree­n dependency.

But what’s the alternativ­e? Cars now perform more functions than could be plausibly controlled without resembling the flight deck of an A380, and with more technology being shoehorned into vehicles with every passing model year, that’s unlikely to change soon.

Some manufactur­ers think they’ve found a solution. Head-up displays (HUD), which project informatio­n onto the windscreen, have been around for years, and brands like BMW reckon this could be the future of car dashboard design. BMW Panoramic Vision, unveiled at the Consumer Electronic­s Show earlier this year, spans the whole windscreen. It isn’t the only such system in developmen­t, and is unlikely to be the only full-width HUD on the market for long once it debuts to consumers in 2025. It’s plausible that this tech will enjoy the same ubiquity as touchscree­ns in 10 or 15 years’ time.

Touchscree­ns might have their critics, but projecting vehicle data, maps, driver aids and multimedia informatio­n onto the windscreen is unlikely to be any less divisive than a 10-inch screen on the dash. Regardless, it seems like the direction car manufactur­ers are headed in – and I look forward to people at parties telling me how much they hate it.

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