De­fense Grid 2

XBox: The Official Magazine - - REVIEW - For­mat xbox one / re­viewer paul tay­lor / Price £19.99

This is a game that feels both very new and very old at the same time. New, be­cause it’s one of the smartest and tough­est tower-de­fence games go­ing right now, and it re­wards plan­ning and re­vi­sion with a score graph that rock­ets sky­ward. Old, be­cause it feels like a port of the PC ver­sion, com­plete with tiny en­e­mies that are im­pos­si­ble to iden­tify with­out wrestling with the zoom func­tion, and minis­cule text that doesn’t work in a liv­ing-room set­ting.

While the face­less char­ac­ters do their best to in­ject some per­son­al­ity, the script is cringe­wor­thy and the voice act­ing hammy, pro­vid­ing the barest con­text for what’s go­ing on. But, when it’s on fire (and re­ally, that means that you’ve strate­gi­cally planned where to place your units to stop the waves and waves of alien in­vaders), it’s bril­liant and quite cathar­tic to sit back, hit the fast-for­ward but­ton and watch the dev­as­ta­tion un­furl.

Are we the only ones sens­ing ‘Dalek’ as a de­sign in­flu­ence?

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