Welcome… TO A GAME OF CAT AND MOUSE
With many games trying to justify their swollen budgets by reaching in all directions at once, there’s something refreshingly focused in Ubisoft’s decision to zoom right in on five vs five hostage situations and milk every drop of tension from them. Rainbow Six Siege, like Evolve and Titanfall, is betting the house (and blowing a few holes in one) on the strength of its one core experience, so it’s a huge relief to have Alex return from his Ubisoft Montreal session raving about his time with the game. Go read his in-depth thoughts on page 30 now and pray for beta access soon. While Siege explores one scenario in near-microscopic detail, the rest of this issue is dedicated to the bigger picture: we talk to Phil Spencer about his vision for Xbox One and interview the developers trying to execute it. Still not big enough for you? Elite: Dangerous is bringing 400 billion star systems to Xbox One – find out how on page 60. Enjoy!
“READ OUR IN-DEPTH THOUGHTS ON SIEGE AND YOU’LL PRAY FOR BETA ACCESS SOON”