THE DISC SLOT: PAUL WRIGHT
They make the games we love, but what do they play for fun? We ask developers to pick six from Xbox history. This month:
Assassin’s Creed: Brotherhood  was the first Assassin’s game I played. I had just come back from holiday in Rome and was astonished by how I could make my way around the game using my memory of the real city. It’s one of a handful of titles that made me say “Wow” out loud. Dark Souls was also great, but I put it down when I got to Ornstein and Smough. It took me ages to figure out it was better played with others, and Dark Souls 2  seemed to make that easier and more enjoyable. I’ve spent more hours playing The Elder Scrolls: Oblivion  than any other Xbox game. I love sneaking and silently killing in games, and the Black Hand quest gave me hundreds of hours of opportunity to do that. I’ve tried being a mage but it isn’t the same as bow work. I played COD: Modern Warfare 2  online most nights after work for two years. I think Wasteland is just about the best sniper map ever made. I found a spot in the middle where I would just lie prone in my ghillie suit. The way it makes you feel simultaneously tense and superior, as someone pretty much runs over you, has yet to be replicated in any FPS. I loved Far Cry 3, but Blood Dragon  is what happens when a team takes a risk on DLC that marketing can’t ‘do numbers’ on, and it pays off big time – an absolute delight. Finally, I’ve never had the time to get into MMOs, but I love playing with random people online, so I like hybrid games where I can drop in and out at my leisure, like Destiny . I’m also a massive collector-type, so all those shiny weapons are like Pokémon to me!
Paul Wright Senior Producer at Rebellion Before joining Rebellion in 2013, Wright worked at Lionhead on several Fable titles. His work as lead designer on SniperElite4 is slightly less whimsical – far fewer spleens were eviscerated in Albion…