Over­watch and learn

Bat­tle­front II re­port­edly had a very dif­fer­ent look, feel and loot box sys­tem

XBox: The Official Magazine - - INSIDER -

Ac­cord­ing to a re­port by Ven­tureBeat, a source close to the game’s devel­op­ment re­port­edly re­vealed that one of DICE’s orig­i­nal plans was to in­clude loot boxes skewed to­wards cos­metic changes rather than game­play ef­fects. Dis­ney ap­par­ently blocked the idea, al­most cer­tainly be­cause it’s very pro­tec­tive of its brand (and it prob­a­bly didn’t want play­ers run­ning around as a neon pink Darth Vader in a glit­tery top hat), but it’s a setup that’s worked won­ders for Over­watch and would have helped BFII avoid the mael­strom that’s bat­tered it over the last few months.

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