far cry 5
Who wants to beat an American idiot?
Publisher Ubisoft Developer Ubisoft Montreal Format Xbox One ETA 27 March
Of all the things to do in Far Cry 5, we weren’t expecting to have so much fun shopping. Right at the start of our recent playthrough we stumbled across a garage, and boy are we glad we did. There it was, a nonchalant icon on our HUD, tempting us to wander over and find out what riches lay within the menu. So we did.
Yes, there were boring family saloons and the odd hatchback – great if you want to be fuel efficient – but we weren’t interested in that nonsense. We went straight for the 4x4 with mounted gun.
Soon, we were cruising around, aggroing enemies just so we could leap into the back and unleash hell on any cultist we came across. The gunplay in the frenetic action moments is just as good as you would expect, and leaping off the mounted gun gave us a chance to try some other weapons. The bow – a series staple – is still the most satisfying tool to use, but there are dozens of others to choose from, each with their own unique stats. Choosing the right loadout for your next mission is essential, as you can only carry a few guns – do you really need the shotgun for this one? Is the RPG a better choice? Either way, you’re bound to have a fun time.
“It’s no surprise that this is, by far, the best looking Far Cry title to date”
AI don’t know
So yes, the gunplay is good, but then again it always is in Far Cry games. It’s the story, the world, and the emergent gameplay opportunities that can take a game like this to the next level and make it a stand-out release. The draw with any Far Cry title is that no two missions are exactly alike, mostly because a mountain lion might unexpectedly jump on you as you’re silently creeping up on a guard, then try to use your face as a chew toy.
That’s still the case here, although you’re unlikely to stumble across any mountain lions in rural Montana. Wolverines and bears, though? Oh yes. There are plenty of friendly NPCs around the world with missions for you to take on, and all of your buddies look great thanks to some exceptional animation – it’s no surprise that this is, by far, the best looking Far Cry title to date. You’ll encounter hundreds of enemies around the game world, too; you can’t even pop out to the shop for two minutes without finding someone you’ve really pissed off.
Unfortunately most of these cultist arseholes don’t really pose too much of a threat due to AI that isn’t really that intelligent. Break line of sight with a baddie, duck into a nearby bush and enemies will be left wondering how you pulled off such a Houdini-like escape. After a few seconds they’ll give up the search, allowing you to creep up on them and easily take them down. Armoured enemies, flamethrower-wielding dudes and VIPs pose a much bigger threat, thankfully, but they aren’t really any smarter – just harder to kill. Animals are the real danger; they’ll be the cause of most of the “ohshitohshitohshit” moments as you play, which makes hunting a highlight once again.
This playthrough also gave us a chance to try the co-op multiplayer mode in more detail – and gee whizz is it fun. Join a pal in the game, bring along some of the AI buddies as well, and you’ve got yourself a wrecking crew that will have those damned cultists quaking in their pews. This mode has real potential – it could be the thing that makes Far Cry 5 a mustplay. We’ll know for sure when it launches on 27 March.
There are strange, drug-fuelled missions. We shot a moose, which became a bear, which mauled us