world war z
Grab some friends and fight off hordes of undead
PublisheR Paramount Digital Entertainment Developer Saber Interactive Format Xbox One ETA 2018
Even with Paramount confirming that David Fincher will be directing the sequel to the World War Z film, it does seem like unusual timing for this game to be announced – almost five years after the first film’s release, which itself was based on Max Brooks’ 2006 novel of the same name. But hey, we do love a good zombie shooter and from the looks of things, this one is shaping up to be a delightfully gory and intense experience.
From Saber Interactive, the developer who brought us Halo: The
Master Chief Collection and the unique and somewhat underrated Timeshift, comes a new four-player co-op survival shooter in which you’ll team up with your friends to mow down fast and terrifying swarms of zombies, or ‘zekes’, as the film refers to them.
The campaign will supposedly consist of unique survivor stories and missions, where you’ll use, as the developers mention, “traps, barriers and the environment strategically to stay alive while unleashing a storm of firepower with a variety of weapons on the unrelenting hordes of the undead”. We’re assuming the missions will be fairly lengthy, so rather than just gunning down an initial horde until none are left, it will play similarly to Call Of Duty’s Nazi Zombies mode: placing you in a particular area, where you’ll have time to take stock of your surroundings and build your defences before the swarm inevitably arrives to tear you and all of your hard defensive work apart. Hopefully there will be some downtime to break up the pacing and
“We’re impressed with how many enemies are on screen at once”
allow us to tearfully repair what we thought was an impenetrable fortress, ready for the next wave.
The announcement trailer rolls through a few different cities, giving us a taste of the locations in which the missions will take place. New York, Moscow and Jerusalem have already been confirmed, but we’re hoping that more locations in which we can bash zombie brains will be revealed.
We’re certainly impressed with how many enemies Saber Interactive has managed to cram on screen at once, but now the challenge will be to offer enough diversity in enemy character models to avoid seeing the same undead dude five times. The team has seemingly managed to capture the feel of the film in terms of their behaviour, their speed, and their tenacious tendency to climb on top of one another to reach higher locations and breach fortified bases. It’s this mechanic in particular that has us excited – and terrified.
The characters in this title may have been surprised by the zombie invasion, but we should fare a little better. We’ve already got our eyes on the horizon and a cricket bat in hand; we’ll let you know the moment new undead details emerge.
The Zombie Survival Guide book, also by Max Brooks, is the perfect companion during a zombie apocalypse
above We can’t tell the difference between a zombie horde and a Black Friday queue.