The future is bright in this outrageously combative post-apocalyptic shooter
PublisheR Bethesda Softworks Developer Avalanche Studios/id Software Format Xbox One ETA Spring 2019
There were plenty of announcements and new details on some of the most anticipated games that came out of QuakeCon this year, and one of those games that has had our juices flowing for some time is Rage 2. So a new trailer shedding more light on this crazy first-person shooter was more than welcome.
The game takes place 30 years after the first one, in which humanity had already been trying to rebuilt itself for over 100 years following devastation caused by a meteor hitting the planet. Now the world is starting to show signs of recovery. More complex biomes such as swamps, jungles and the all-too-familiar deserts can be seen, as can traces of civilised society. You play as Walker, the last living Ranger. Your secluded home of Vineland has been attacked by the oppressive Authority and everyone you’ve ever known has been killed. With nothing left to lose and a ridiculously large arsenal you set out on a mission to exact your revenge.
During the trailer we got an extended look at the Eden Assault mission. Our old friend Dr Kvasir makes a surprising but pleasant return from the previous game and sends you on a mission to bring an Eco-Pod, specifically Eco-15 which has been hanging around in Earth’s orbit, down to Earth – and you’ll need to travel to the Eden Space Centre to do so. The problem is, the whole place is crawling with a group of bandits, the so-called Goon Squad, and to have any chance of getting to the heart of the facility you’ll have to blast this crew away. A certain id Combat is being handled by the originators of the first-person genre themselves, id Software, so you can expect an explosive experience. The weapons feel like they’ve come straight out of 2016’s Doom reboot, especially the shotgun. The trusty Wingstick (a boomerang with three bladed arms) also makes a return. This nifty piece of kit can quickly take out enemies from afar while you’re busy shooting others. It comes with some snazzy improvements, too. It can now lock onto enemies and even reach them from around corners.
But it’s not just weapons at your disposal, you’ll also have a range of ‘Nanotrite’ abilities to wreak havoc with. One of which is Slam, which allows you to leap into the air and come crashing down to the ground, so any unfortunate souls caught in its wake will either be obliterated or sent flying. After clearing out the Goon Squad, making your way into the facility and bringing down Eco-15, you’re bestowed a new Nanotrite ability called Shatter. Thanks to the Eco-Pod’s landing having drawn the attention of the Authority, we get to see it up close and personal. With a wave of force from your palm, Shatter pushes your enemies back – get close enough and they explode in a shower of blood.
Walker even has an Overdrive ability which is charged up by taking out enemies and pushes his weapons beyond their normal capabilities. It allows you to do more damage, reload faster, improve reflexes and regenerate your health. We also got a brief look at the vehicular combat, with Walker raging across the wasteland taking out a bunch of enemies with machine guns, mortars and rockets.
Everything we’ve seen so far proves that this collaboration between Avalanche and id Software has blossomed into something wonderful, and as fans of the previous game we can’t wait to check out more.
“The weapons feel like they’ve come straight out of 2016’s Doom reboot”