disc Slot: ben test er
They make the games we love, but what do they play for fun? We ask creatives to pick their faves from Xbox history. This month: Ben Tester I put countless hours into my Xbox 360 playing 
Call Of Duty 4: Modern Warfare and the only time I put down the gamepad was to pick up the ‘Axe’ controller for  Guitar Hero III: Legends Of Rock . In terms of gaming prowess, nothing gave me a greater sense of achievement than completing Through the Fire and Flames on the most difficult setting. I remember embracing the egotistical rock star inside me and boasting about it to my friends with great delight! Thankfully those comrades stuck around, as I needed their support in  Happy
Wars which, at the time, I felt was massively underrated. A free-to-play game with a charming design, addictive gameplay and endless amounts of character customisation. I like to think it inspired the Fortnite phenomenon we see today. Another highlight of my 360 days was  The Elder Scrolls
IV: Oblivion . I’m a fan of the fantasy series and Oblivion was a huge step up from Morrowind. The world was truly immersive and Bethesda gave you the freedom to create any kind of character you like, based on the way that you play the game. Finally, on the original Xbox was  SoulCalibur II . Why this over any other in the series? Weapon Master. The Weapon Master mode was a single player story-based adventure mode with plenty of substance. It had a healthy blend of fun challenges, detailed lore and RPG style progression. It would be great to see modern fighting games incorporate this much depth into a story mode.
Ben Tester PR & Communications Manager, Wales Interactive Ben has been with Wales Interactive for four years and wears many hats. When he’s not carrying out PR duties, he’s creating environments. Wales Interactive’s managing director David Banner was Ben’s game art lecturer at university where he studied computer animation.