THE OUTER WORLDS
You might want to lower your expectations for this silly and superb science fiction RPG
Publisher Private Division Developer Obsidian Entertainment ETA 2019
All eyes seem to be fixed on The Outer Worlds right now. From its initial reveal at The Game Awards, to discovering that Tim Cain and Leonard Boyarsky – key developers of the original Fallout games – are behind the creation of it, people have become rather excited, ourselves included.
Compound this with the fact that a large chunk of people had been somewhat stung with Fallout 76, people are crying out for the next big role-playing game. The hype is certainly mounting up, but that’s precisely what the developers don’t want. During an interview with Game Informer both Cain and Boyarsky explained that although they’re extremely happy that people are excited to play their game, there is a level of concern that people are getting excited about a different game to the one they’re actually making. This won’t be what people would consider a triple-A game. It will be a much more condensed affair, simply because Obsidian doesn’t have the kind of time and budget to be able to make a sprawling RPG like Fallout.
That’s not to say that The Outer Worlds won’t be rich in content. The developers have made sure to make the most of what they’ve got with diverse branches in the narrative, character customisation and progression, large locations that you can explore and many different characters to meet and interact with. All of which will be loaded with the developer’s signature dark humour.
You play as a player-made colonist, who has arrived at the edge of the galaxy some 70 years behind schedule. You’ve been thawed out by an eccentric scientist, after being stuck in cryostasis, to find yourself in the midst of a huge conspiracy involving megacorporations and the citizens that live out in this neck of the woods. You’re then tasked with heading out to save your fellow colonists. You’ll also meet multiple companion characters that come complete with their own stories.
How the game plays out is up to you. Instead of helping the scientist that woke you up, you can hand him in to the authorities and claim a reward. You can even kill him, or anyone else in the game for that matter – the choice is yours.
This is where the game achieves its longevity. By featuring multiple paths and a bunch of different endings, you’ll be wanting to play the game multiple times to experience the story in different ways.
We’re excited about the prospect of playing a detailed RPG that we might have the time to actually complete. We’ll have more information on The Outer Worlds in our next issue.
“There’s concern that people are getting excited about a different game”
BelowObsidian’s retrofuturistic world looks like the kind of place we’d like to get lost in.