Don’t call it a comeback
Xbox Game Studios/ Mojang
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It makes sense, doesn’t it? So much of
Minecraft is spent exploring dungeons and fending off mobs in search of resources. Why not boil that down into a purpose-built dungeon crawler, where four players can buddy up online or in couch co-op, and explore hitherto unknown corners of the Minecraft universe? Why not indeed. Minecraft
Dungeons’ E3 2019 turn shows huge lava-filled caves, armies of skeletons marching before a mysterious ruler on a throne, and all manner of trapdoors. In addition to these new locations, Mojang is bringing some new enemy types to complement the familiar old mobs, including those of a larger, epic boss variety. Environments will still be randomly generated though, so it’ll be interesting to see how Dungeons gets the pacing right in its challenges.
New elements make an appearance in the game’s E3 trailer, like a shiny golden key which opens locked doors, and character abilities with AoE
damage – looks like party composition will be something to consider, which is a weird sentence to write about a
Minecraft game. The resource used to power at least some of those magical attacks is Souls, and these can evidently be harvested by using items like the Corrupted Beacon we glimpsed in the trailer.
This being Minecraft, character customisation also gets its dues. Traditional armoured warriors, fur-clad barbarians, colonial era witch hunter-like garb and what we can only describe as generic backpacked adventurer attire are confirmed, but there’s no way Mojang won’t shower you with aesthetic options, is there? THE DEVELOPER SAYS… “We have the visuals, the character animations and how they move, and using the power we have available to us we make it extra moody.” David Nisshagen, executive producer
BELOW Expect all-new levels of depth in this Minecraft- meetsDiablo isometric action-RPG.