dying light 2
Post-apocalyptic zombie slaughter? Yes please!
“With intriguing zombie mechanics, this is shooting for undead excellence” THE DEVELOPER SAYS… “Everything can change. The state of the world is always the result of the decisions that you make. The choices you make allow you to make your own version of this city.” Kornel Jaskula, senior producer, Techland
Turns out, the second word in that title has a very literal impact on Techland’s undead open world. Unlike most zombie fiction, the brain-biters in this sandbox start off super dangerous, then gradually become less of a threat under certain conditions. If the ghouls of this spry sequel get exposed to too much (wait for it) light, they become much slower, less murdery shadows of their former selves. Despite several delays and a new 2020 launch date, Dying Light 2 rocked
up to E3 in confident form. The concept of its zombie life cycle certainly feels unique. When they first turn, the game’s undead become agile, highly aggressive Biters, but should they wander around too much in the daylight, they slowly morph into shuffling, more passive Biters. Get too much of a decomposing tan from that point, and they finally devolve into super slow Degenerates.
Dying Light 2’ s city, which is called… um, The City, also morphs and evolves based on your choices. Do you side with black market forces and deprive the needy of water? Or do you fight them to ensure every fountain in the city is free and spurting gratis H2O? Whatever decision you make, these key quandaries have a lasting visual impact on the world.
The sequel’s new hero finally has a name, too. Meet Aiden Caldwell. Ugh. Despite his eyerolling name, Aiden appears to have hidden layers. During the trailer he reveals he’s infected with the undead virus, with a mysterious electronic bracelet seemingly all that stands between him and an all-brain diet. With intriguing zombie mechanics and a revised parkour system, Dying Light
2 is shooting for undead excellence.
above The game’s hero, Aiden Caldwell, surveys the smoking ruins of The City.
above The zombies in this game have an aversion to sunlight.