Vam­pire: The Mas­quer­ade – Blood­lines 2

So good they named it thrice, twice

XBox: The Official Magazine - - 50 HOTTEST GAMES -

THE DE­VEL­OPER SAYS… “A ton of real-world his­tory fac­tors into the game… and you may meet some char­ac­ters that are ac­tual his­tor­i­cal fig­ures.” Brian Mit­soda, se­nior nar­ra­tive de­signer

DE­VEL­OPER/PUB­LISHER Hard­suit Labs / Para­dox In­ter­ac­tive RE­LEASE DATE March 2020

There was a time when videogame ti­tles seemed in dan­ger of be­com­ing short po­ems. Sub­ti­tles be­gat sub­ti­tles, the rules of gram­mar lay dis­carded in a cor­ner, and game boxes looked like tabloid front pages. Troika’s Vam­pire: The

Mas­quer­ade – Blood­lines ar­rived dur­ing that pre­cise era, and it re­alised a ver­sion of vam­piric life we’d never seen. Fac­tions ar­gued in se­cret meet­ings. Fang­toothed se­duc­tresses lured their hu­man prey into grimy strip clubs. And in the mid­dle of it all: you, clueless, de­fence­less, and get­ting your head around im­mor­tal­ity af­ter a par­tic­u­larly con­se­quence-laden one-night stand.

Af­ter a decade and a half, it’s get­ting the sec­ond in­stal­ment fans have only dared to dream about. This se­quel from Hard­suit Labs once again takes on a present-day set­ting (al­beit a present day 15 years later than its pre­de­ces­sor), but moves the set­ting sev­eral

thou­sand miles up the west coast to Seat­tle.

Vam­pirism may bring great power, but it’s also likely to get you in a lot of trou­ble. The city is di­vided up into fac­tion ter­ri­to­ries, and if you start mak­ing a name for your­self as a cape-wear­ing trou­ble­maker on some­one’s turf, you can ex­pect a con­flict to re­sult from your ac­tions. Smart play­ers will look to bring cer­tain fac­tions on their side by – this be­ing an RPG, af­ter all – car­ry­ing out quests for them. Just re­mem­ber that every­one has hid­den agendas. Again – RPG. You know the drill.

With a fo­cus on story and a rich tabletop game to build on,

Blood­lines 2 could never best its cult classic pre­de­ces­sor, but it may well have enough to make the word ‘Blood­lines’ syn­ony­mous with dark quest­ing and rich at­mo­sphere for a new gen­er­a­tion of gamers.

“Vam­pirism may bring you great power, but it’s also likely to get you in a lot of trou­ble”

Newspapers in English

Newspapers from UK

© PressReader. All rights reserved.