Des­tiny 2

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Pub­lisher Ac­tivi­sion, Bungie de­vel­oper Bungie re­lease 2017 for­mat Xbox One

Des­tiny ar­rived in 2014 amid a bar­rage of hype: Bungie’s big idea af­ter hand­ing over Halo’s reins to 343 In­dus­tries promised to change the face of gam­ing by in­tro­duc­ing the on­line-only mul­ti­player FPS. But, as now seems com­mon with the game­sas-a-ser­vice genre it helped spawn, set­ting sin­gle­player and mul­ti­player shoot­ing in a per­sis­tent uni­verse, it re­ally only gelled when its sec­ond it­er­a­tion ar­rived. With con­sum­mate stylish­ness,

Destiny2 com­bines a but­tery-smooth con­trol sys­tem with jaw-drop­ping vi­su­als, a de­cent story, a full com­ple­ment of dis­tinc­tive alien en­e­mies and a trea­sure trove of com­pelling PvP and PvE modes. It achieved even greater heights with the For­saken DLC. We’re still play­ing it and lov­ing it more than ever.

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