Before fully open worlds were a given in roleplaying games, there was a focus on storytelling in the genre. And no, we’re not talking about Skyrim.
That’s life Fable II
This sequel was almost a fantasy life sim, letting you get married, take up regular jobs and settle into a nice home.
Second coming The Witcher 2: Assassins Of Kings
This follow-up from CDPR is still a great example of how player choice can impact a story.
RPG Royalty Dragon Age: Origins
Arguably the best Dragon
Age. It was a pioneer when it came to interactions between characters.