The Sum­mit You Can’t Af­ford to Miss!

Animation Magazine - - Front Page -

Meet some of the top peo­ple in the biz, learn from their ex­per­tise and find the in­spi­ra­tion for your next project at the 2017 World An­i­ma­tion & VFX Sum­mit. he 2017 edi­tion of the World An­i­ma­tion and VFX Sum­mit will soon be­gin with an open­ing night awards gala at the Casa del Mar Ballroom in Santa Mon­ica, Cal­i­for­nia on Oc­to­ber 29. This year’s award re­cip­i­ents and their pre­sen­ters will en­ter­tain and in­spire the high-pro­file au­di­ence of in­ter­na­tional guests with clips and speeches that demon­strate why they are “Game Chang­ers” for our in­dus­try.

The An­i­ma­tion Mag­a­zine Hall of Fame awards will be pre­sented by Al Jean to Nancy Cartwright; by Vanessa Mor­ri­son to Lori Forte; by John Musker to Glen Keane; to PGS En­ter­tain­ment’s Philippe and Guil­laume Sout­ter; by Tom Lynch, by Herb Scan­nell to Fred Seib­ert; and by Margie Cohn to Mark Tay­lor. The star-stud­ded event will be hosted by none other than one of the top voice-over artists work­ing in the busi­ness to­day, Tom Kenny ( SpongeBob SquarePant­s).

To see and read more about this evening, go to­i­ma­tion­­mit where you will find the ca­reer bi­ogra­phies of all of th­ese in­cred­i­ble in­dus­try lead­ers and vi­sion­ar­ies. I look for­ward to per­son­ally wel­com­ing you! Jean Thoren Founder, World An­i­ma­tion & VFX Sum­mit Pub­lisher, An­i­ma­tion Mag­a­zine

The gala will be fol­lowed by two packed Sum­mit days in the in­ti­mate sur­rounds of The Cal­i­for­nia Yacht Club in Ma­rina del Rey. All-in­clu­sive net­work­ing break­fasts, lunches and cock­tail par­ties an­chor the all-day panels of in­dus­try lu­mi­nar­ies. The fo­cus is on easy ac­cess and face-to-face in­ter­ac­tions. Speak­ers will share en­light­en­ing in­for­ma­tion about their ex­pe­ri­ence, the fu­ture of our in­dus­try, its best prac­tices, new ideas and the tech­nolo­gies that will make life in 20172018 eas­ier for pro­duc­ers, stu­dio own­ers and tal­ent. Speak­ers and panel in­for­ma­tion along with regis­tra­tion de­tails can be found at the web­site. Tom Kenny

Fi­nally, the ic­ing on the cake will be our in­cred­i­ble Master Classes for the Masters. Ali­son Nor­ring­ton, Ar­chita Ghosh, Fred Seib­ert and Butch Hart­man will be dis­clos­ing their secrets and ex­pert tips dur­ing four Master Classes on Wed­nes­day Novem­ber 1. Break­fast, lunch, an af­ter­noon break snack and cock­tails with ap­pe­tiz­ers will be served. At­ten­dees can pur­chase th­ese classes in­di­vid­u­ally or as a full-day pass on the Sum­mit web­site.

The World An­i­ma­tion and VFX Sum­mit is a way to travel the global ge­og­ra­phy of our in­dus­try, all while re­lax­ing in the am­biance of a pri­vate club over­look­ing the Ma­rina. No jet lag, no ap­point­ments ev­ery half hour, and no run­ning around town, a huge ho­tel or a con­ven­tion cen­ter. You will not be ex­hausted, but will be re­newed, en­er­gized and in­spired. It’s es­pe­cially con­ve­nient if you are head­ing over to the Amer­i­can Film Mar­ket in Santa Mon­ica the fol­low­ing week.

Fred Seib­ert re­minded me as we were dis­cussing his “Master Class” ear­lier, that to suc­ceed in the an­i­ma­tion busi­ness has a lot to do with get­ting to know peo­ple per­son­ally. His ca­reer was launched on the ad­vice to “go have lunch.” He was told by a men­tor early on, to ask some­one to lunch that you would not oth­er­wise have the op­por­tu­nity to spend time with. That idea of shar­ing an un­hur­ried meal has been the be­gin­ning of many great projects and re­la­tion­ships. I have been told of many projects and fruit­ful part­ner­ships that have come out of chance meet­ings at the Sum­mit over the past six years.

If you have been with us be­fore, then you un­der­stand how dif­fer­ent our Sum­mit is from sim­i­lar events. If you haven’t, I en­cour­age you to take the time out to drive or fly to the Ma­rina to learn “what you didn’t know you didn’t know” and meet a fu­ture part­ner.

10 AM Ali­son Nor­ring­ton: How to De­sign Pow­er­ful VR Ex­pe­ri­ences for Younger Au­di­ences. If you are in­ter­ested in cre­at­ing great VR story-driven ex­pe­ri­ences for kids, but have no idea where to start, this is the master class for you. Join our VR work­shop for an ex­cit­ing and thor­ough over­view of what works (and what doesn’t) when de­sign­ing for chil­dren in VR. With main­stream brands al­ready cre­at­ing VR for chil­dren—from Car­toon Net­work’s I See Ooo to Frame­store’s Fan­tas­tic Beasts VR, Google Ex­pe­di­tions in the class­room to Sam­sung‘s Bed­time VR Sto­ries al­low­ing a shared ex­pe­ri­ence, this work­shop will in­tro­duce you to the world of vir­tual re­al­ity. With so much VR and 360 con­tent lack­ing story and ex­pe­ri­ence, this is your chance to dive in as a new­comer and walk away know­ing how to ap­proach sto­ry­telling within VR. 11 AM Ar­chita Ghosh: An In­die Stu­dio’s Guide to the Fu­ture of An­i­ma­tion, Ed­u­ca­tion and Pro­duc­tion. E*D Films is an an­i­ma­tion lab based in Mon­treal, Canada that has po­si­tioned it­self at the con­ver­gence of tech­nol­ogy, gam­ing, an­i­ma­tion, ed­u­ca­tion and R&D. Exec pro­ducer Ar­chita Ghosh will dis­cuss the de­moc­ra­ti­za­tion of me­dia pro­duc­tion, the open­ing up of sto­ry­telling pos­si­bil­i­ties, free tu­to­ri­als, an­i­ma­tor-friendly tools, com­mu­nity col­lab­o­ra­tion, and in­no­va­tive mod­els from busi­ness and process per­spec­tives. From the prac­ti­cal re­al­i­ties of shrink­ing bud­gets and tighter dead­lines, to the con­tin­u­ous drive to­wards qual­ity and beauty, E*D Films tack­les the chal­lenges of the evolv­ing dig­i­tal in­dus­try head on, with an eye to­wards the de­sires of cur­rent and fu­ture an­i­ma­tors in a dig­i­tal land­scape that is shift­ing to its new form. 1:30 PM Butch Hart­man: Cre­at­ing Prof­itable An­i­mated Hits in a Non-Lin­ear World. Mul­ti­ple Em­myand An­nie-win­ning cre­ator of Nick­elodeon’s long-run­ning se­ries Fairly Od­dPar­ents, Danny Phan­tom and T.U.F.F. Puppy and an­i­ma­tion in­dus­try in­no­va­tor Butch Hart­man will share the secrets of his amaz­ing ca­reer, of­fer help­ful tips on how to de­velop, pitch, pro­duce and pro­mote your an­i­mated con­tent, and dis­cuss the myr­iad op­por­tu­ni­ties that new stream­ing ser­vices and on­line con­tent venues have pro­vided for first-time toon cre­ator. “Tech­nol­ogy has al­lowed con­tent cre­ators to blaze their own path th­ese days,” says Hart­man. “I be­lieve that strong char­ac­ters and strong sto­ries will al­ways win the day. In this master class, we will look at how you can pre­pare your ideas for a pitch. Then, we ex­am­ine ways you can pitch your ideas ef­fec­tively to a stu­dio. We’ll also look at the best ways to stay cre­ative and open to new ideas.” 3:45 PM Fred Seib­ert: How to Have Lunch and Sell Your Show Suc­cess­fully! Learn the secrets of pro­duc­ing and sell­ing a hit an­i­mated prop­erty from Em­my­win­ning pro­ducer and Fred­er­a­tor Stu­dios founder Fred Sei­biert ( Ad­ven­ture Time, Fairly Od­dPar­ents). As Seib­ert ex­plains, “For 10 years, I asked any­one within earshot, ‘How do we sell a show?’ I heard ev­ery an­swer imag­in­able. But veteran pro­ducer Florence Small gave me the best ad­vice of all: ‘Your ideas don’t re­ally mat­ter,’ she said. ‘Ev­ery­one’s got an idea. Go to lunch with the peo­ple who can buy a show from you.’ Hav­ing a great show is only half the bat­tle. Now, you need some­one will­ing to pay for it. And no one will pay for a show from some­one they don’t know. Ev­ery­one’s got a boss they an­swer to, even the pres­i­dent of a net­work—and ev­ery show is a mul­ti­mil­lion-dol­lar in­vest­ment. Who’s go­ing to hand over mil­lions to some­one they don’t even know?” Seib­ert will dis­cuss how to cre­ate re­la­tion­ships with peo­ple who can buy your show. Then, when you’ve ac­tu­ally got a great show, they’ll be there for you with their mil­lions and their net­work!

(Ja­pan) (Rin­gling Col­lege of Art and

Newspapers in English

Newspapers from USA

© PressReader. All rights reserved.