Tech Re­views

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Al­le­gorith­mic re­leased its lat­est ver­sion of both Sub­stance Painter and De­signer, mak­ing a great thing even greater. I like to say they’ve taken the in­dus­try by ter­day. In fact, they’ve been around, dig­ging in a seri their cur­rent users — and the users that want to be dus­try). All of the ad­vances, how­ever, are meant to make bet­ter tools for all who use them. I’ll start here with Sub­stance Painter, even though it has in­her­ited some of the tech from De­signer.

First and fore­most, Sub­stance Painter has gone user base is fre­quently work­ing on tablets, the de­vel to work. Artists don’t like to have their limited work that, we now have a mal­leable in­ter­face that is com brush, tool, etc. You can still scroll down through ev ery­thing, but the but­tons will take you di­rectly to that sec­tion that you want to mod­ify. I can cer­tainly think of some other soft­ware that could take this as a hint. I in­ter­face feels.

func­tion­al­ity, which Sub­stance Painter does. Here is a ed through menus any­more — you can click in the your cur­rent tex­ture set. Paint­ing across UV sets used to cause some seams, which is now mit­i­gated with tions to­gether with­out hav­ing to change them in ev­ery great!) There is also a new tiling tool to gen­er­ate tiled De­signer re­view.

Sub­stance De­signer didn’t nec­es­sar­ily have the over­haul that Painter did, but that’s un­der­stand­able. brushes that artists then use in Painter to make art. There aren’t a lot of folks build­ing Sub­stances on their wasn’t fore­front. How­ever, un­der­neath the UI, a broad well as cache and mem­ory uti­liza­tion. You should wit

A very mouth for ever since the soft­ware came out. It is not fully formed, and the func­tion­al­ity hasn’t quite mi­grat sets and De­signer will rec­og­nize it and dou­ble check if you want to be in that mode. You can then do your check to make sure they are feelin’ right. In the view Your Sub­stances can af­fect either all of the UDIMs, or

Some new tools that did mi­grate over to Painter cross over un­matched UDIMs, you can use a com­bina

curved mon­i­tor, and while I love it to death, we are

key. And with­out go­ing into the color science of ev­ery menu along with some cus­tom slots if you are work ing out­side of the main­stream. The mon­i­tor has been with any num­ber of hard­ware cal­i­bra­tors, in­clud­ing

con­tin­ued from page 106 ViewSonic’s own “Color­bra­tion” kit.

at that res­o­lu­tion, some things can look minis­cule. But is es­sen­tial.

But enough about all that tech­ni­cal stuff. The mon itor is light­weight, sleek, and looks good on your desk. light­ing in the room and driv­ing the back­light to ad PIP from dif­fer­ent sources — in case you want to

Lan­guage —or OSL shaders for those in the know.

ily, and can be used in both Maya and Max. This lan en­gines.

OSL shaders for us to use right away. A ver­i­ta­ble cornu of ran­dom dots), checker­board, Man­del­brot, a few nois es, etc., but also a slew of util­ity tools to an­a­lyze value

to use. In ad­di­tion, for each shader, you can dive into shaders to­gether. You have ac­cess to the code, can mod­ify it, save to a new shader, or even have the new

To be clear, shad­ing lan­guages are noth­ing new. Pixar’s RenderMan has been driven by its own lan cent be­cause all of our shaders for each ren­der en­gine of de­sign­ing shaders, and its ac­ces­si­bil­ity will have a that Au­todesk has seam­lessly in­te­grated the lan­guage

think­ingPar­ti­cles for their subscribers ear­lier this year, think­ingPar­ti­cles into such a small box, be­cause do­ing

De­grees to Ra­di­ans and vice versa —and cal­cu­lat­ing

One crit­i­cal ad­di­tion is an Ini­tial State which al­lows

is highly con­trol­lable and con­tained within the one ble and has bet­ter in­ter­ac­tiv­ity with Rigid bod­ies that you make have the in the sim­u­la­tion.

through a col­lec­tion of dif­fer­ent forces, which quickly cles with forces with a vol­ume. The dif­fer­ence is that with APF, you don’t have to leave the ecosys­tem of think­ingPar­ti­cles. Also, the more in­te­grated the work from the fact that it’s a bit in­tim­i­dat­ing to dive in to build a thize.

next one!

One of the big hits of the last few years, the broad­cast se­ries My Hero Academia drama. In ad­di­tion to the three sea­sons of the broad­cast se­ries and an OAV, a the­atri­cal fea

Academia is set in an al­ter­nate uni­verse from charg­ing into dan­ger­ous sit­u­a­tions if he

can ef­fec­tively har ness it.

ti­gious school known for train­ing elite su be­hind his class­mates in his abil­ity to ma but his years of studi have taught him how nent’s strengths and weak­nesses — and counter strat­egy. Deku’s mod­esty, sin af­fec­tion of many of his nat­u­rally gifted class mates.

The sec­ond sea­son of the shows be­gins with a tour­na­ment in the best / Yu Yu Hakusho and fun to watch. The team events show Deku ables her to negate grav­ity, and the

The gifted but ar­ro­gant tures. Many of the stu­dents dis­miss him as a bully.

Deku has a much more in­ter­est­ing fren­emy in Sho ga), the son of En­deavor deavor’s ha­tred for All Might has be­come an ob ses­sion. He raised his son to de­feat All Might viewer sees how En­deavor mis­treated his wife and bul­lied his son to achieve his goal. Shoto that re­calls Fro­zone’s in The Incredibles, which he in­her­ited from his mother. He would rather trols — which came from his over­bear­ing fa ther.

win­ning the tour­na­ment. He works to con come the strong­est ver­sion of him­self he can. He may beat them in a match, but he’d never se­cu­rity.

As the tour­na­ment nears its con­clu­sion, the Deku gained enough con­trol over his All for age en­emy?

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