Chicago Sun-Times (Sunday)

We got game

From pinball machines to arcade games, Chicago has been the capital of the coin-op industry for 80 years

- BY RYAN SMITH

Whether furiously tapping away on a Mortal Kombat machine or going full-tilt on Star Wars pinball, chances are high that if you can put a quarter in it and play it, it’s Illinois-built.

Since at least 1930, when Gottlieb, a game company located in West Humboldt Park, hit an unlikely commercial home run with a baseball-themed “pin board” game called Baffle Ball, Chicago has served as the unofficial capital of the coin-operated game manufactur­ing business. “The city is to pinball and coin-op video games as Detroit is to automobile­s,” said Gary Stern, CEO of Stern Pinball Inc., a company that’s made electronic games in some form or another since 1977.

The difference, of course, is that cars and Detroit are already synonymous in the American imaginatio­n. After all, the Detroit’s best-known nickname is “Motor City.”

But the public still tends to associate the Second

City’s manufactur­ing with the old stockyards or the steel industry — not necessaril­y Ms. Pac Man.

“A lot of people don’t realize Chicago is the birthplace of this industry meant to separate people from their quarters. A lot of people think about Silicon Valley and games, but the manufactur­ing of pinball and a huge chunk of the video game industry all happened here,” says Eugene Jarvis, CEO of Raw Thrills, Inc., a Skokie-based arcade game manufactur­er.

Jarvis has seen much of this history firsthand. He began his career as a programmer for the Chicago-based pinball manufactur­er Williams Electronic­s in the late 1970s and then traded his flippers for joysticks. He went on to create Defender, Robotron: 2084, Crusin’ USA and some of the biggest arcade hits of the ’80s at a time when they were mass-produced by the tens of thousands in Chicago and played in nearly every mall, amusement park and laundromat in America.

Then in the ’90s, Midway, a game maker on Chicago’s Northwest side, had its big moment with quarter-munching hits like NBA Jam and Mortal Kombat — the bloody brawling game that prompted countless sequels, movie tie-ins, and eventually Senate hearings on game violence.

But as kids increasing­ly abandoned arcades for the comforts of playing powerful Nintendo or Playstatio­n consoles in their own homes, the plug was pulled on Chicago’s arcade and pinball industry by the end of the ’90s. Many game manufactur­ers went bankrupt or were swallowed up by other companies — including Gottlieb, Midway, and Williams (though a home and mobile version of Mortal Kombat is still made in Chicago by a spin-off company called Netherreal­m Studios).

It’s not quite game over for arcade machines and pinball, however. This decade, Gen X’ers and millennial­s have returned to the games of their youth, even turning their misty-eyed nostalgia into arcade bars that serve both vintage video games and hop-heavy craft beer. That trend and a higher demand from collectors has been great news for Stern Pinball, which moved into a bigger 110,000-square-foot building in Elk Grove in 2015 and has increased the number of units it builds by 80 percent since then.

“There’s been a resurgence for pinball here and we’ve crossed the millennial divide,” Stern said. “Now we employ about 325 people and we’re proud to be American manufactur­ers.”

Stern also just pulled off a major licensing coup and is manufactur­ing The Beatles’ first-ever pinball game. They’re making only 1,964 units of the machine in honor of 1964, the year that Beatlemani­a first gripped the nation. Some industry sources say that it could become the most expensive pinball machine of all time.

Raw Thrills, which opened in 2001, has also report-

ed a significan­t turnaround in sales since the dog days of the aughts. The company specialize­s in making machines that provide over-the-top sensory experience­s that home gaming can’t match — racing games where players sit on a motorcycle replica and steer by leaning, shooting games that use plastic rifles and crossbow replicas and massive LED displays.

Earlier this year, Microsoft announced it was making a new Halo game, and for the first time, gamers would have to put down their Xbox controller­s and get off the couch to play it. In Raw Thrills’ version of the first-person shooter, up to four players fire turret-mounted machine guns at enemies displayed on a 130-inch 4K definition screen.

“Raw Thrills is doing some really interestin­g stuff,” says Josh Tsui, who has worked in several Chicago video game studios and is releasing a full-length documentar­y about Midway’s glory days, called “Insert Coin,” in 2019. “The thing about Chicago is that there’s been so much flux with technology and the industry, but you still see some of the same familiar faces over and over again.”

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 ?? SUN-TIMES FILE PHOTO ?? A pinball machine is assembled at A.E.S. technology in Addison in 1976.
SUN-TIMES FILE PHOTO A pinball machine is assembled at A.E.S. technology in Addison in 1976.
 ?? SUN-TIMES FILE PHOTO ?? Gary Stern, founder and president of Stern Pinball.
SUN-TIMES FILE PHOTO Gary Stern, founder and president of Stern Pinball.
 ?? FACEBOOK ?? After facing near extinction in the 2000s, Stern Pinball has experience­d an 80 percent increase in sales over the last three years.
FACEBOOK After facing near extinction in the 2000s, Stern Pinball has experience­d an 80 percent increase in sales over the last three years.
 ?? SUN-TIMES FILE PHOTO ?? Ed Boon (left) and John Tobias of Midway Games in 1996 with the Mortal Kombat game they created. The fighting games are still being made in Chicago today by Netherreal­m Studios.
SUN-TIMES FILE PHOTO Ed Boon (left) and John Tobias of Midway Games in 1996 with the Mortal Kombat game they created. The fighting games are still being made in Chicago today by Netherreal­m Studios.

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