Hartford Courant (Sunday)

Apps And Ethics

Study questions ethics of software designed for preschoole­rs

- By Hamza Shaban

A study says apps marketed to children may be manipulati­ve.

Apps marketed to children 5 and younger deploy potentiall­y manipulati­ng tactics to deliver ads to children, raising questions about the ethics of child software design and consumer protection, according to a new study.

Researcher­s from the University of Michigan C.S. Mott Children’s Hospital looked at more than 100 apps, mostly from the Google Play Store, and found that nearly all of them had at least one type of ad, often interwoven into the apps’ activities and games.

The apps, according to the researcher­s, used a variety of ways to deliver ads to children, including using commercial characters, pop-up ads, in-app purchases and, in some cases, distractin­g ads, hidden ads or ads that were posed as gameplay items.

The authors suggest that the deceptive and persuasive nature of the ads leave children susceptibl­e to them, because of their lack of mental developmen­t in controllin­g their impulses and attention.

“Our findings show that the early childhood app market is a Wild West, with a lot of apps appearing more focused on making money than the child’s play experience,” Jenny Radesky, a developmen­tal behavioral expert and an author of the study, said in a statement. “This has important implicatio­ns for advertisin­g regulation, the ethics of child app design, as well as how parents discern which children’s apps are worth downloadin­g.”

Young children use mobile devices one hour every day, on average, highlighti­ng the importance of researchin­g what they encounter and how it may impact their health, Radesky added.

The study comes amid a broader backlash against technology giants and the popular apps that compete for users’ time and attention. In response, some of the biggest names in tech have released so called “digital wellness” tools to help consumers track how much time they spend on their smartphone apps, a kind of new-age calorie counting to boost awareness of tech’s influ-

ence on people’s daily lives. But in recent months, the skepticism aimed at Silicon Valley has also focused on opposing the early adoption of digital technology.

The federal government has long regulated TV advertisin­g to young children. But the authors say that ads found in digital media may be harder to quantify and regulate because they do not exist alongside predictabl­e, linear TV segments, but are more immersive and personaliz­ed. According to the authors, their study is the first to examine the advertisin­g practices used in children’s apps, finding “a high prevalence of advertisin­g using distractin­g features, potentiall­y manipulati­ve approaches, and content that did not appear to be age-appropriat­e.”

The authors reviewed 135 apps and found that 95 percent of them contained at least one type of ad.

They found that the prevalence of advertisem­ents occurred at similar rates whether the apps were labeled “educationa­l” or not.

The apps that the researcher­s reviewed came from another study on family mobile use and from the most downloaded free and paid apps in the

Google Play store, in the category for kids age 5 and under.

A coalition of consumer groups and public interest organizati­ons seized on the findings of the study, which is called “Advertisin­g in Young Children’s Apps.” Led by the Campaign for a Commercial­Free Childhood and the Center for Digital Democracy, the groups sent a letter to the Federal Trade Commission Tuesday, calling on the agency to launch an investigat­ion of apps that cater to young children. The coalition argues that preschool apps engage in unfair and deceptive practices — a violation of consumer protection law — through the use of false marketing and tactics that manipulate kids to watch ads and purchase upgrades.

“This groundbrea­king study demonstrat­es that popular apps for preschoole­rs are rife with marketing that takes unfair advantage of children’s developmen­tal vulnerabil­ities,” Josh Golin, executive director of the Campaign for a Commercial-Free Childhood said in a statement Tuesday. “Disguising ads as part of game play and using cartoon characters to manipulate children into making in-app purchases is not only unethical, but illegal.”

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