Lake County Record-Bee

`This is going to freak people out' How Sphere's pixel power brings art to the masses

- By Christophe­r Lawrence Distribute­d by Tribune Content Agency.

LAS VEGAS >> It's the world's largest LED screen, offering nearly 580,000 square feet of artistic freedom.

Each of Sphere's diodes can display 256 million colors, and there are 48 of those diodes in each of the approximat­ely 1.2 million LED pucks that blanket its exterior.

Yet for all of its bells and whistles, every state-of-theart this and never-beendone-before that, the most popular piece of content to have graced the Exosphere resembles something that could've been texted on a BlackBerry.

He/she/it/they or however the smiling, yellow Emoji identifies — Sphere executives aren't saying — has become the giant public face of the $2.3 billion venue.

When Sphere was named to The New York Times' 71 Most Stylish “People” of 2023, sandwiched between Utah ski crash trial defendant Gwyneth Paltrow and “The Traitors” host Alan Cumming, it was Emoji in the photo.

Guy Barnett, who oversaw Sphere's brand strategy and creative developmen­t before recently transition­ing into a consulting role, declares it one of the venue's “smash-hit successes.”

And he knows a little something about pop culture icons. During his previous career in advertisin­g, Barnett was the driving force behind a new spokesman who helped NBC promote its acquisitio­n of Premier League soccer. The character's name? Ted Lasso.

Last Fourth of July, when the Exosphere was illuminate­d for the first time and the world gazed upon it in slack-jawed wonderment, Barnett noticed something was missing.

“I think what we found, once we were in that landscape and we turned it on, is that there can be a lot more playfulnes­s, a lot more connectivi­ty with an audience that's on the ground,” Barnett says. “A lot more fun can be had.”

One of Sphere's early breakout hits was the realistic eyeball that kept watch over the city.

“There was a moment,” Barnett says, “where we thought, `This is going to freak people out.'” (Side note: It did.) “But then you also see it as a Salvador Dali homage once it's in the cityscape. You see these artistic things that you can start to play around with. You can start to imagine different things.”

From those two realizatio­ns came Emoji. (There's an internal name for the character, but Barnett says it can't be revealed until it's been fully trademarke­d.)

In the beginning, Emoji mostly looked around, assessing its surroundin­gs with a childlike curiosity while seemingly interactin­g with people on the ground, in hotel rooms and in airplanes. Sometimes it slept, with cartoonish “Z's” floating about. Every so often, through a process Barnett refers to as “planned serendipit­y,” Emoji would look directly at the monorail traveling beneath it.

Everything changed, though, on Oct. 9, when Canadian golf content creator Joseph Demare, who goes by the nickname Joey Cold Cuts, posted a video from his round at Wynn Golf Club. Lined up in front of Sphere, Demare's tee shot was perfectly timed so that it appeared Emoji watched it take flight before looking down in disgust. “You know you suck,” Demare wrote in the caption, “when even the @spherevega­s is trolling you after your tee shot.” It wasn't long before the video was everywhere, appearing on social media feeds and local newscasts.

“We started to think, `We now have a character that brings emotion and brings playfulnes­s to the Sphere,' ” Barnett says, “which we just started to enjoy more and more.”

For its first New Year's Eve, Emoji wore novelty 2024 glasses and unfurled a party horn while confetti rained down on its face.

And forget driver Max Verstappen and his nearconsta­nt bashing of the city as though he were an old-school wrestling heel. Emoji, wearing a Formula One helmet, was the real star of the Las Vegas Grand Prix. With the course taking drivers around Sphere during turns five through nine, Barnett and his team timed how fast the cars would be going at those points so they could have Emoji appear to follow them with its eyes.

A collaborat­ive process

The videos that play on the Exosphere are referred to internally as “clips,” Barnett says. “But I think that is underservi­ng them. I think we need a better name for them than that.”

These days, almost all of the clips are made inhouse by the 40- to 50-member team — including animators, camera operators, graphic designers and the big brains who figure out how to put the various pixels in the right places — at Sphere Studios in Burbank, California.

It's a collaborat­ive process that starts with workshoppi­ng initial ideas to make them better. For the holidays, for example, someone thought of putting an ugly sweater on the Exosphere. Someone else built on that and suggested putting Emoji in an ugly sweater. The final result had Emoji struggling to get that sweater over its big ol' noggin, then delighting in catching snowflakes on its tongue.

A clip like that, which already has the base Emoji as a starting point, will involve a team of 15 to 20 people, Barnett says, and “we can be up and running within one to two weeks on stuff like that.”

Clips that must be built from the ground up can take the same-sized team between four and six weeks, regardless of their ambition. Ones that may look simple, like the baseball that celebrated the Oakland A's (potential) move to Las Vegas or the NBA Summer League-affiliated basketball, are deceptivel­y hard.

“Those things are actually more complicate­d in a way, because they're more static,” Barnett says. “You have nowhere to hide (a mistake) when you're looking at a basketball, so everything has to be absolutely spot on.”

Giving back to the community

With the sheer volume of clips, you could be forgiven for missing or even not giving the proper amount of attention to some of the truly special ones, such as those commission­ed as part of Sphere's XO/Art program.

“This is the world's biggest canvas, and so not to hand it over to some of the great visual artists of our time, I think, would be remiss of us,” Barnett says. “We make sure that we're embracing as wide a community as possible with that program.”

Refik Anadol, whose sitespecif­ic works utilize machine learning, kicked off the program Sept. 1 with “Machine Hallucinat­ion: The Sphere.” The Turkishbor­n artist and his team created what he calls “AI Data Sculptures” using millions of raw images of space that were captured by the Internatio­nal Space Station and the Hubble Telescope, as well as more than 300 million publicly available photograph­s of nature. It even incorporat­ed real-time wind and gust speed data.

Sphere rang in 2024 with Andy Gilmore's kaleidosco­pic “Dawn, Noon, Night.” On Martin Luther King Jr. Day, London-based artist David Oku debuted “Vivid Dreams: A Colourful Celebratio­n of MLK's Legacy.” Shanghai native Shan Jiang contribute­d “An Inked Flight,” complete with flying dragons and paper lanterns, for Lunar New Year.

Super Bowl week saw a trio of new commission­ed works. L.A.-based artist Mister Cartoon's “For the Love of Money” resembled some of the black-and-gray fine-line tattoos he's inked on the likes of Eminem and Travis Barker. Eric Haze, the former street artist who designed the logos for Public Enemy and Beastie Boys, tagged Sphere at the end of his piece, “Atmosphere.” And Robert Provenzano, profession­ally known as CES, brought New York's “wildstyle” graffiti to the Exosphere with his “Gameplan.”

Since then, Sphere has debuted “Mirror of the Mind,” a meditative, crystal-based installati­on by Krista Kim, who's been called one of the most influentia­l people in the Metaverse, as well as “Now Forever,” which resembles a Crayola-infused brain scan, from Italian multidisci­plinary artist Michela Picchi.

As part of the Sphere XO Student Design Challenge, Clark County School District and UNLV students can submit artwork with the goal of seeing it on the Exosphere.

The Exosphere's art is a passion project for James L. Dolan, the New York billionair­e who controls the Knicks, Rangers, Madison Square Garden and Radio City Music Hall, among other holdings, and oversees Sphere Entertainm­ent Co. as its executive chairman and chief executive officer.

“He has a vision where we are giving back to the community, that we are sharing,” Barnett says. “We're not just bombarding you with advertisem­ents. We are creating spectacle and wonder and allowing people to enjoy it as opposed to being consistent­ly sold to.”

That vision plays into what Barnett says is Sphere's overall programmin­g philosophy: “We want to entertain you. We want to make sure that you're intrigued to keep following, to keep playing along with us.”

So far, those followers amount to 1.7 million fans on Instagram alone.

 ?? JAMES SCHAEFFER — LAS VEGAS REVIEW-JOURNAL ?? People watch and film Sphere during the Fourth of July unveiling of the Exosphere programmin­g on July 4 in Las Vegas.
JAMES SCHAEFFER — LAS VEGAS REVIEW-JOURNAL People watch and film Sphere during the Fourth of July unveiling of the Exosphere programmin­g on July 4 in Las Vegas.
 ?? K.M. CANNON — LAS VEGAS REVIEW-JOURNAL ?? Emoji looks on as crews remove fencing from the Las Vegas Grand Prix course on Sands Avenue in Las Vegas on Nov. 20.
K.M. CANNON — LAS VEGAS REVIEW-JOURNAL Emoji looks on as crews remove fencing from the Las Vegas Grand Prix course on Sands Avenue in Las Vegas on Nov. 20.
 ?? K.M. CANNON — LAS VEGAS REVIEW-JOURNAL ?? One of Sphere's early breakout hits was the realistic eyeball that kept watch over the city.
K.M. CANNON — LAS VEGAS REVIEW-JOURNAL One of Sphere's early breakout hits was the realistic eyeball that kept watch over the city.
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