Las Vegas Review-Journal

It’s not all fun and games for executive who’s bringing new twists to the casino floor

- BY RON SYLVESTER A version of this story was posted on vegasinc.com at 2 a.m. Thursday ron.sylvester@lasvegassu­n. com / 259-2330 / @rsylvester

Roger Snow’s career as a table game designer started when he opened a casino invoice. Now executive vice president and chief product officer for SHFL entertainm­ent (formerly Shuffle Master), Snow was working at the Mirage when he saw a $2,000 bill from Shuffle Master for a game named Let it Ride.

He was shocked, both that a company owned the game and that the casino paid for it. When Snow learned that the Mirage and other casinos paid $2,000 per Let it Ride table, he vowed to capitalize on the setup.

Snow went to work for Shuffle Master in 2000. The company didn’t have anyone who developed games, so Snow took a shot at it. His first game was four-card poker, which has since become one of the most successful games in the company’s history.

Much like slot machines, the table games Snow develops are based on mathematic­al formulas. But Snow, a former newspaper reporter, isn’t good at math. Instead, he works with Eliot Frome, a Las Vegas mathematic­ian who followed his father, Lenny Frome, into the gaming business.

Lenny Frome was a former rocket scientist who became known as the “Godfather of Video Poker.” Snow said Eliot Frome is just as brilliant.

Together the pair have developed Ultimate Texas Hold ’Em, Four Card Poker, Crazy 4 Poker and a baccarat-based game called Dragon Bonus.

VEGAS INC recently sat down with Snow to talk about what makes games a success or a failure.

How do you become a casino game inventor?

There’s no undergradu­ate program for table game designers. There’s no apprentice program. And there are hundreds of people, if not more, who are trying to create table games.

There’s no standard or protocol for it. You just fall into it.

How do you come up with new games?

There are not these moments of, “Aha, Watson come in here, I need you.” This is not how my mind works. I sit down and I say, “I need to come up with a table game that has a certain feature. What would be fun?” I have to say, “Tomorrow from noon until 2, I have to develop a new game.” I find it to be kind of a boring process and frustratin­g process.

What are your newest creations, and how did you come up with them?

One is called House Money Blackjack. It’s a side bet where (the player can win) after his first two cards. In regular blackjack, the game is over. You have the option of collecting your money or placing it on your original bet so you’re playing with “house money.”

I was looking at blackjack side bets and asking myself, “What does no other blackjack side bet do?” They’re all so boring and all so the same. So it occurred to me you can’t take those proceeds and add them onto your main bet. So that’s what I did.

It will hit 100 tables faster than any product in the history of this company. It’s in Washington, California and Nevada. In Las Vegas, it’s at the Cannery and it’s coming to the Wynn.

The second one is called Face Up Stud Poker. I sat down and said, “What could you do that’s different and interestin­g?” The dealer shows you his entire hand. And now you know exactly what you have to beat. You see four of seven cards of your hand. You’ve got three cards to come. So are you in, or are you out?

My methodolog­y is to look for something that hasn’t been done before, that is truly unique.

What ideas failed?

I’m the world’s foremost authority on failing in this business.

I had a game one time that had an awful name. It was called “Pai Wow Bonus.” It was a side bet for pai gow. In pai gow poker, there are 53 cards in the deck and 49 cards are always dealt out, no matter how many players are at the table. There are always four cards remaining. “Pai Wow Bonus” was a side bet on those four cards.

That was a disaster. It had a horrible name. It was goofy.

I had a game die recently called Rabbit Hunter. It was a pretty standard five-card poker game, but they could pay for an extra card to help their hand. It tested really well. We thought it was going to be really successful so we had all these promotiona­l T-shirts made. Now people are washing cars with them.

Casino operators have described your games as having the adrenaline rush of slot machines. Do you agree?

We come up with games that have a unique feature and provide some level of mathematic­al probably that’s volatile. There’s almost a violent nature to them, that you can win or lose a lot very quickly. There are games you have to risk a lot of money in order to get paid. I sit there andthink, “Whatwould get your heart beating?”

From my experience as a gambler, it’s all about that adrenaline rush. It’s like poker. You’ve got that big pot out there and you think you’ve won it, but you’re not sure. And the last card is coming and it’s like holy … . That’s what gambling is all about to me.

Is there a certain house advantage you’re trying to hit?

The short answer is yes. But it depends on the how much strategy there is to the game. If you have a game with no strategy and it’s basically a coin flip, you want to have about a 4 percent house advantage. But if you have a game with a lot of strategy, you can get away with a lower house advantage because people won’t play it properly.

The best example is Ultimate Texas Hold ’Em. It has less than a 1 percent house advantage, which seems insane that you could put that on a casino floor. But players don’t play anywhere near that. I don’t play it anywhere near that. It’s just too complicate­d to play. You can offer what is essentiall­y an even bet game to people, and it will still win money for the house.

It’s like craps — an even bet, but nobody plays just the even bet. They can’t help themselves. They say, “Ah, give me the hard 10.” Because they’re bored.

Do you watch people play?

One time, I was playing Crazy 4 Poker at the Mirage. I don’t say anything, because who cares, right? But I was sitting there and the player and the dealer got into an argument over a rule of the game. Finally I said, “Sorry, excuse me, but the player is right.”

The dealer said, “Excuse me, sir, but I’ve been dealing for two years, I think I know the rules.” I said, “I’ve got that beat.” I pulled out my business card and said, “I developed this game about five years ago.”

I try not to do it. But I still enjoy playing once in a while. I think you need to have that. People’s tastes change. You have to get out there. You learn so much by observing the players and the dealers.

Most of your games seem to be a variation of poker or blackjack. Why not just play those games?

To say there are too many poker games is like saying there are too many operas in Italian. Poker is a beautiful language that has an infinite number of variations.

I keep doing poker games and blackjack games because that’s what people like.

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