Los Angeles Times

Activision taps e-sports

Video game maker buys Major League Gaming with plans to create the ESPN of electronic sports.

- By Paresh Dave paresh.dave@latimes.com Twitter: @peard33

Activision Blizzard Inc. announced a small acquisitio­n Monday that kickstarts big plans to develop a broadcast empire around electronic sports (aka video games) that rivals what ESPN has done for contact sports.

The Santa Monica video game maker purchased Major League Gaming, an online broadcaste­r and events producer founded in 2002. MLG was among the first to recognize that watching others play video games was something that people would spend hours doing. Key to Activision Blizzard are MLG’s video streaming technology, relationsh­ips with rival video game companies and a workforce that’s spent more than a decade organizing shows it wants to put on as well.

“If you’re trying to build the ESPN of e-sports, you have to have the best ability to produce content and the best ability to broadcast content,” said Mike Sepso, an MLG co-founder who joined Activision Blizzard a few months ago.

Sepso is president of Activision Blizzard’s recently launched Media Networks division, charged with making franchises such as “Fnatic” and “Dignitas” as familiar as “Lakers” and “Yankees.”

Tens of millions of people watch e-sports contests online each week, but Activision Blizzard and others must significan­tly boost that number to earn a good return on investment­s. Experts see billions of dollars in potential revenue, but where it comes from is an open question. Activision Blizzard, for instance, is still figuring out how to distribute e-sports, with television, Twitch and its own apps among possibilit­ies.

Sepso declined to reveal the cost of the deal. But legal documents leaked to trade publicatio­n ESports Observer last week said New York City-based MLG received $46 million, several million dollars less than it raised from venture capitalist­s over the last decade. Chief Executive Sundance DiGiovanni will lead event and show creation for the media networks division, while MLG’s online streaming service, leagues and tournament­s will continue.

In April, MLG expects thousands of fans to attend a championsh­ip for the game “Counter-Strike: Global Offensive” at Nationwide Arena, normally home to the NHL team in Columbus, Ohio.

Partners of MLG may be skittish now that it’s under Activision Blizzard’s umbrella, Sepso acknowledg­ed. But he said rival executives know that Activision Blizzard divisions are run autonomous­ly and that MLG will now have increased staying power.

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