Maximum PC

MASS EFFECT ANDROMEDA

Intergalac­tic lover leads the space invaders

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FACIAL ANIMATION GLITCHES are undeniably funny. Also funny is the moment your character suddenly levitates in a tram car while talking to his crewmates, or when an enemy freezes, inviting an assault rifle to the face. Mass Effect Andromeda proves to be more than the sum of its bugs, however.

If you’ve played the other ME games, you know what to expect: an RPG you play like a shooter, or maybe the other way round, in space, with mutually pleasurabl­e interspeci­es mating-port-stimulatio­n a distinct possibilit­y. There’s a character creator in which you can make any number of grotesques, and a car in which you can roar around on planetary surfaces, causing trouble. This familiarit­y isn’t necessaril­y a criticism, though, as it enables you to settle more quickly into a new situation. When that new situation is the same as those that have gone before, well, that would be a criticism.

So, some time during the events of Mass Effect2, humans and the other basically human species of the Milky Way shot five “arks” into space to try to colonize a star cluster in the Andromeda galaxy. Several centuries later, cryo-stasis, strange energy cloud, something goes wrong, you end up in charge. It’s not original, but it’s compelling enough. You soon meet some basically human aliens (having digitigrad­e legs doesn’t differ from the humanoid plan enough for our tastes) and, in a move that would see Jean-Luc Picard’s palm twitch toward his brow ridge, shoot them dead.

With your new ship, the Tempest, plus a crew made up of TV talent show contestant­s and Priss from Blade Runner, you journey around the worlds earmarked for colonizati­on, solving ancient sudoku puzzles, and achieving objectives to increase crew loyalty or raise the viability of your colonies. You roar across their surfaces in your space buggy, and shoot lots of bad guys. There’s also all the planet-scanning and resource-mining we loved from the previous games. On top of that, you can uncover the true purpose of your journey between galaxies, and discover the history of the planets you’re exploring.

There’s a lot going on, and the game does well to keep the pace going, controllin­g the drip of informatio­n well. Your ability to choose the order of the planets you visit in this new, slightly more open, galaxy means the similariti­es to Mass Effect 1 and Dragon Age Inquisitio­n (in both structure and the way you carve a space-empire from the smoking corpses of aliens) is less obvious.

The best bits of Andromeda remind us how good Mass Effect can be. The rest provides a solid base for the inevitable trilogy to build on. It’s well crafted, despite bugs that will surely be patched out, and shows that a franchise reboot doesn’t have to be a complete overhaul.

Mass Effect Andromeda

NGC 224 Sprawling plot; great visuals; top-quality voice acting.

NGC 4548 A few bugs; long initial load times; quality is variable.

RECOMMENDE­D SPECS Intel Core i7-4790 or AMD FX-8350; 16GB; GTX 1060 3GB or RX 480 4GB.

$70, http://masseffect.com, ESRB: M

 ??  ?? The Nexus fulfills the same role as the Citadel
in previous games.
The Nexus fulfills the same role as the Citadel in previous games.
 ??  ?? Climbing on top of your ship elicits a weary “Really?” from your companion.
Climbing on top of your ship elicits a weary “Really?” from your companion.
 ??  ?? The Kett are early antagonist­s, and all
look the same.
The Kett are early antagonist­s, and all look the same.
 ??  ?? This is your dad, and you can inherit his abilities.
This is your dad, and you can inherit his abilities.

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