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Assassin’s Creed Odyssey

Greeks are bearing gifts, but there’s nothing to beware

- –IAN EVENDEN

UBISOFT QUEBEC DESERVES extra turkey this holiday season, for releasing something so accomplish­ed just a year after Origins began a series revamp that made it a must-play.

Odyssey moves the series back in time to ancient Greece, and opens during the battle of Thermopyla­e, which you may remember from the comic book and movie

300. King Leonidas thankfully keeps his armor on, but the game has shed some of the layers that keep out curious players.

There’s a choice of heroes, for one thing. There’s not a huge difference—either is a refugee Spartan living in Kefalonia, making a living as a mercenary, with the same dialog options—but there are bigger changes afoot. Exploratio­n mode is new, and billed as the expected way to play. It dispenses with map markers, giving you clues in dialog as to where you need to go next, recapping them on the map screen. It gives you more incentive to follow roads, rather than set off across country in a straight line, saving a lot of climbing and scrambling for when you get to your destinatio­n. The old way of doing things is still available, but Exploratio­n mode brings a freshness to the game.

Elsewhere, things are much the same. You climb on things, stab people, get new gear, ride a horse, sail a boat, track down a hierarchy of local bad guys, and stab them after climbing on things, getting new gear in the process. Origins’ RPGstyle progressio­n is back, but a new addition are the Bounty Hunters, other local mercenarie­s who try to take you out. The one chasing you is usually a few levels above, so must be avoided until you’re powerful enough to take him on.

This system presented a problem when a bounty hunter just one level above trapped us in a cave, walking in and out as though he knew we were there, but never leaving so we could escape, and hand in the quest that would have probably leveled us up. He was practicall­y unkillable with the gear we had, and every time we reloaded, he was back in that darn cave. Eventually, we stealthed as much as we could before running like hell —a perfectly acceptable course of action, it turned out. It could have been a bug, as we were playing before the big dayone patch that improved a lot of things, including loading times. They’re still long, and the game itself is resource-hungry. Comparing this to Assassin’sCreed

Syndicate shows how much Ubi Quebec and the game have progressed. AC games are now free-roaming RPGs, with huge worlds, rounded characters, and intelligen­t combat. When they look this good, gaming is better off for the series making changes.

 ??  ?? Your eagle scoutsreve­al enemies' positions and levels.
Your eagle scoutsreve­al enemies' positions and levels.
 ??  ?? Greece is greener thanEgypt, and some of its vistas are very beautiful.
Greece is greener thanEgypt, and some of its vistas are very beautiful.
 ??  ?? Your horse provides a valuable means of transport.
Your horse provides a valuable means of transport.
 ??  ?? New dialog options give cluesto the locations of quests.
New dialog options give cluesto the locations of quests.

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