Orlando Sentinel

A playlist of ‘Star Wars’ hits

- By Todd Martens Tribune Newspapers todd.martens@tribpub.com

Luke Skywalker was surrounded.

A Stormtroop­er, this one a woman with her helmet off, was directly ahead. To the left, behind the curvature of sand dunes, stood three more. Luke’s lightsaber went into a block position, deflecting blaster fire to knock out two of the Stormtroop­ers, but it was too little, too late. Luke had taken damage earlier, and she got him.

Luke Skywalker was dead — for a few seconds, at least.

In “Star Wars Battlefron­t,” players can rewrite “Star Wars” history. The arcade like action allows for the narratives of battle to change at a moment’s notice. Play as Luke, Leia, Han or maybe Boba Fett, and be prepared to play with others. This is a multiplaye­r-focused game that skimps on singleplay­er content.

The Electronic Arts published game is the first major “Star Wars” title to be released since Disney acquired Lucasfilm in 2012, and it’s coming at a time when “Star Wars” mania, the 2015 edition, is at a high point.

The release of “Star Wars: The Force Awakens” is just weeks away.

Now a $60 video game seeks to distill the franchise’s galactic action into frenetic yet accessible set pieces. “Battlefron­t” is like a “Star Wars” clip show. You want to see AT-ATs? They’re here. The Emperor’s deadly lightning bolts? Those are here too.

“Battlefron­t” looks like “Star Wars.” It feels like “Star Wars.” It sounds like “Star Wars.” But it raises a question: Is that enough?

“Battlefron­t” won’t embarrass anyone, but capable will have to do.

The game, a mix of blaster battles, lightsaber wielding and dogfights in I just wish there was something more substantia­l to do with its elegant world than blast away.

Solo players, in fact, will likely want to steer clear of the title. There are some single-player-focused training runs — piloting an Imperial speeder on Endor is indeed a thrill, albeit an extremely brief one — but the push here is to get players online and take part in the game’s large battle arenas.

Competitiv­e in nature, the game boasts nine different multiplaye­r modes, some allowing for as many as 40 players, one based on capturing droids, some in which ships can be piloted and a couple that allow players to cycle in as recognizab­le heroes or villains. Smaller arenas, such as “Hero Hunt,” pit seven players versus one “Star Wars” icon.

Expect some corniness, such as Leia taunting Stormtroop­ers by hollering lines of dialogue such as, “You want to try that again?”

But what would “Star Wars” be without a little silliness? “Battlefron­t,” in fact, could benefit from a little more — more corniness and more content.

“Battlefron­t” hits the right notes and then keeps on hitting them. Again, and again and again. Mileage, dependent on one’s penchant for battling online, will vary.

 ?? DICE/ELECTRONIC ARTS ??
DICE/ELECTRONIC ARTS

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