Orlando Sentinel

Football VR headset makes Hall of Fame

- By Marco Santana

An Orlando entreprene­ur partnered with a former NFL executive to build a virtual reality headset that the company showed off during this month’s Hall of Fame induction ceremonies in Canton, Ohio.

Serious Simulation­s created a display mounted onto a helmet that gave fans a glimpse at life as a quarterbac­k through a wireless helmet and a 40-foot-by-40-foot playing area.

During the five-day fan event, the setup attracted hundreds to the technology of the 4-year-old company, which is based at the University of Central Florida’s business incubator.

“Our technology lends itself to a variety of skill sets,” Serious Simulation­s CEO Chris Chambers said. “Sports had always been a target of ours.”

The company, which has a total of 12 employees and contractor­s, has previously built virtual reality hardware for the military.

In 2015, the company set its target on reducing “latency.” That is, the amount of time it takes for a visual display to respond to a head movement.

Experts have said that lag time has been one of the more challengin­g problems with creating a realistic feeling when people are in their virtual reality headsets.

The project started in early 2016, when someone recommende­d Chambers to former Denver Broncos general manager Ted Sundquist, who was planning to launch his Sports Virtual Training Systems in Colorado Springs, Colo.

In a special event that was closed to the public, members of the two teams playing in the NFL’s annual Hall of Fame preseason game – the Chicago Bears and Baltimore Ravens – took turns with the helmet.

“It’s a great feeling that it came together,” said Chambers, who noted that NFL Commission­er Roger Goodell also checked it out. “We didn’t expect to have to change so much from the military version. But it was good to see people react well to it.”

A major component of a new “Jurassic Park”-related virtual reality experience at Dave & Buster’s locations across the country was built in Orlando.

The startup Talon Simulation­s helped design the product, embed and test wires in the chair, and integrate hardware and software into the installati­on.

The new installati­on puts VR goggles on players who sit in a motion simulator as they run through a harrowing experience at the ill-fated park filled with dangerous dinosaurs.

Talon’s contributi­on earned praise from Kevin Bachus, senior vice president of entertainm­ent and games strategy for Dave & Buster’s.

“The team ensured a design was developed that aligned with our vision while also taking into account specific requiremen­ts of utilizing virtual reality head-mounted displays,” he said in a release.

The game, first released in June at more than 100 locations, centers on a group of explorers trying to rescue animals inspired by the franchise’s most-recent film “Jurassic World.”

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