Orlando Sentinel

Gen Z’s entertainm­ent preference­s could be problem for Hollywood

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If you’re a parent gathering your teenage kids in the living room to watch “The Falcon and the Winter Soldier” on Disney+, just know there’s a good chance they’d rather be playing “Fortnite.”

That’s the implicatio­n of a new study from consulting firm Deloitte, which analyzed the generation­al divide in at-home entertainm­ent.

The study, based on a February online survey of more than 2,000 consumers, showed that preference­s are changing rapidly between millennial­s and the younger generation when it comes to how they want to spend their leisure time.

For Gen Z, defined as those born from 1997 to 2007, video — whether movies or television shows — is not a priority, the study found.

Twenty-six percent of Gen Zers in the survey cited playing video games as their favorite entertainm­ent activity, compared with 14% for listening to music, 12% for browsing the internet and 11% for engaging on social media. Only 10% said they would rather watch a movie or TV show at home.

That compares to millennial­s (born 1983 to 1996), 18% of whom chose watching movies and TV shows as their preferred mode of entertainm­ent. Video games were the entertainm­ent option of choice for 16% of millennial­s.

If these trends stick, it could mean that video will become less important to consumers, said Jana Arbanas, vice chairman and U.S. telecom, media and entertainm­ent leader at

Deloitte. For younger consumers in particular, online interactiv­e games are increasing­ly an important part of how people interact.

“Gen Z would much rather spend time gaming, listening to music or social media,” she said. “That was a really stark contrast that we saw relative to the shift that’s happening and how Gen Z will impact this industry sector longer term.”

That could be a problem for Hollywood, which is already seeing heavy competitio­n from video games (including mobile and console play) and social media apps like TikTok and Snapchat.

Teens and young adults are important for studios and networks to watch, especially as they carry their behaviors into adulthood.

If executives and producers are hoping that teenagers and young adults outgrow those behaviors and become more like their parents over time, the Deloitte researcher­s said that is not likely.

“Millennial­s took the behaviors they developed as teenagers, and they’ve taken them forward into their early 30s, and so if Gen Z is anything like that, their behaviors may change slightly, but I don’t see a complete aging out of their behaviors,” said Kevin Westcott, U.S. technology, media and telecom leader.

Deloitte’s survey also addressed issues such as churn among the growing market of streaming services. As streamers such as Disney+, HBO Max and Netflix compete for viewers’ attention, the companies also have to fight to keep the consumers who sign up.

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