PC GAMER (US)

WHY I LOVE

Making gifs in Opus Magnum.

- By Philippa Warr

It’s the gifs which made me fall in love with Opus Magnum. Without them it’s reliably good Zach Barth fare—an alchemy-themed option from his assembly line programmin­g puzzle oeuvre where you move different reagents around a board in order to create compounds. With them it’s a puzzle game which has the capacity to take hours of concentrat­ed, messy tinkering and present it back to you as an elegant, perfectly looping mechanical process. Here’s how it works. The actual puzzle-solving element of Opus Magnum tasks you with creating a particular compound as a finished product. Compounds look like 2D molecules. For example, face powder is one hex tile of Elemental Earth joined by an alchemical bond to an adjoining hex tile of Neutral Salt.

Getting the Elemental Earth is easy because it’s the basic reagent the level starts you with. Pick that up using one of the mechanical grabber arms and move it. Getting the Neutral Salt requires you to use a grabber arm to pick up a bit of Elemental Earth and pass it over a hex tile called a Glyph of Calcificat­ion.

Once you’ve done that you need to drop both the Salt and the Earth in the two adjoining empty hexes which make up a tile called the Glyph of Bonding. This fuses the bits together to create the face powder. After that you pick up the face powder and move it to the product section.

The product section is a tile in the exact shape of the compound you’re creating. It acts as a guide so you can see how the elements connect, but is also part of the puzzle, as your alchemical products are only counted if they are placed exactly on the product tiles. So going from one tile that spits out Elemental Earth to a bonded pair in a collection slot via one transmutat­ion is a bit of a palaver. My solution used piston arms, a Glyph of Bonding, one of Calcificat­ion and retraction­s, rotations, grabs, and releases.

I lost track of the minutes as I reposition­ed tiles, or ran the programmin­g instructio­ns to check for errors. I frequently mistook the rotation command for the pivot. If you do that, the element an arm is holding uses the end of the arm as a pivot point, instead of rotating around the tile the arm extends from. I forgot to use the reset command at the end of a line and wondered why it wasn’t repeating properly.

If the game packaged up footage of all the steps I’d taken on my way to a solution it would have been a horrific mess. If you watched it you would think less of me, not only as an alchemist, but as a human being. It would be a Logic Game Crime.

making records

What the game does is run the program long enough to collect a number of products, and presumably check that you have not botched a solution which just about holds together for a single run. It then takes one loop of this solution and gives you the option to record it as a gif.

The advantage of these gifs to Zachtronic­s is obvious—they form a shareable showcase of the game, tapping into the same appeal as the real life machinery footage over on the mechanical gifs subreddit.

But the value for the player is more unexpected. Sure, it acts as a trophy; a way of showing off an odd or cool contraptio­n. But it also performs another function. With programmin­g puzzle games like this, you can bash your head against them for hours, making tiny changes, fixing problems, and revamping segments. While you work on them they can feel messy, frustratin­g, unwieldy.

Then you finish and you get the gif. It separates the period of strife from the solution. I’ve used the word ‘elegant’ to describe these gifs a few times and I think it helps convey how they look in this isolated state when you’ve tried to refine the systems and have accomplish­ed the objective.

These gifs wash away the stress and frustratio­n of the puzzle and convert the solution into something enjoyable in its own right. The kind of puzzle-solving Zachtronic­s games offer stresses me out. But here the gifs are a counterwei­ght. They soothe and they celebrate, minimizing the memory of frustratio­n, and replacing it with triumph.

These gifs wash away the stress and frustratio­n ofthe puzzle

 ??  ?? RIGHT: This neat table offers a reminder of the alchemical elements and how metals can be upgraded.
RIGHT: This neat table offers a reminder of the alchemical elements and how metals can be upgraded.
 ??  ?? RIGHT: A tale of aristocrat­ic houses underpins your alchemical efforts.
RIGHT: A tale of aristocrat­ic houses underpins your alchemical efforts.
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