Veni, vi di, vici
Command & Conquer defined a generation of RTS games, but after Westwood was closed by EA in 2003, the series started to lose its shine. EA Los Angeles started strong with the rather different Command & Conquer: Generals, but quickly returned to the Tiberium and Red Alert series. The sequels were well received, but they played it safe at a time when other RTS titles, ones without Command & Conquer’s legacy, were innovating and experimenting. 2010’s Tiberian Twilight veered in the other direction, putting all of its eggs in the multiplayer basket. It proved to be a bit of a misstep, and since then the series has been relegated to browser and mobile games.