PC GAMER (US)

MAP TO VICTORY

Thief’s excellent map

-

One of the neatest examples of Looking Glass’s design philosophy is the maps Garrett uses. Most games would’ve provided a complete map of icons and prompts, but that would have killed the tension and made the fiction less believable. Instead, Garrett’s maps are annotated sketches that offer a vague guide, but retain the mystery that makes Thief compelling.

 ??  ??

Newspapers in English

Newspapers from United States