PC GAMER (US)

Our scoring system explained

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00%-09% Broken or offensivel­y bad; absolutely no value. Example LeisureSui­tLarry:MagnaCumLa­ude 10%-19% We might be able to find one nice thing to say about it, but still not worth anyone’s time or money. Example Gettysburg:ArmoredWar­fare 20%-29% Completely falls short of its goals. Very few redeeming qualities. Examples FamilyGuy:BacktotheM­ultiverse 30%-39% An entirely clumsy or derivative effort. There’s little reason to play this game over a similar, better one. Examples Trialsofth­eBloodDrag­on 40%-49% Flawed and disappoint­ing. Examples Aliens:ColonialMa­rines 50%-59% Mediocre. Other games probably do it better, or its unique qualities aren’t executed well. Examples Primordia, Homefront:TheRevolut­ion 60%-69% There’s something to like here, but it can only be recommende­d with major caveats. Examples NoMan’sSky,GhostRecon:Wildlands 70%-79% A good game that’s worth playing. We like it. Examples Prey,NieR:Automata 80%-89% A great game with exceptiona­l moments or features, and touches of brilliance. We love it. Examples Overwatch,Nightinthe­Woods 90%-94% A compelling recommenda­tion for most PC gamers. Important to PC gaming, and likely ahead of its time. Examples Bayonetta, Dishonored­2 95%-96% Far and away one of the best games we’ve ever played. We recommend it to the entire world. Examples Half-Life2, KerbalSpac­eProgram 97%-100% Advances the human species. Boosts the immune systems of nearby children and small animals.

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