M eve’ s guild

Which leader abil­ity is right for you?


Bas­tard Sword

Abil­ity: Boost an ally by four and give it one ar­mor. Good for: Mak­ing your army stronger, and more re­sis­tant to dam­age.

War Ham­mer

Abil­ity: Move a card in your deck to the top and strengthen it by three.

Good for: Pair­ing with cards that get ex­cited when stuff switches row.

Ri­vian Broad sword

Abil­ity: Dam­age all en­e­mies with the same power by four.

Good for: Ab­so­lutely beast­ing a mon­ster deck’s Nekker in­fes­ta­tion.

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