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The history of LARIAN STUDIOS

How the developer skirted bankruptcy more than once before making OriginalSi­n.

- By Fraser Brown

Larian Studios is, for now, the Divinity: Original Sin studio. Its last two games, both Kickstarte­d and publisher-free, are the biggest successes the studio has ever seen. The Belgian developer didn’t go from obscurity to success, however, and it has been designing notable RPGs and strategy games, within and without the Divinity universe, for over two decades. Founder Swen Vincke picks 1997 as the year when Larian started, and an RTS called LED Wars as the studio’s first game, though there had been some experiment­s and projects before that. Indeed, one of them, The Lady, the Mage and the Knight, had many of the hallmarks of today’s Original Sin series, 20 years before it made its debut.

“It was an RPG where you controlled three characters and could play in multiplaye­r,” Vincke explains. “It had all of the values of Ultima VII, which you can recognize today in Original Sin. But we were having a hard time signing it with a publisher, so we decided to make an RTS because everyone was making them and everyone was looking for

 ?? Swen Vincke, Larian’s founder. ??
Swen Vincke, Larian’s founder.

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