Publishers Weekly

Playing with Reality: How Games Have Shaped Our World

Kelly Clancy. Riverhead, $30 (368p) ISBN 978-0-593-53818-0

-

Neuroscien­tist Clancy debuts with a sweeping investigat­ion of the roles games have played in human history. Examining why humans are drawn to games, Clancy contends that the process of mastering them by learning rules and the possible outcomes of various moves satisfies humanity’s evolutiona­ry drive to understand cause-and-effect relationsh­ips. Tracing the influence of games from the earliest known dice (found in a 7,000-yearold Iranian settlement) through SimCity, Clancy notes that probabilit­y theory grew out of Italian Renaissanc­e mathematic­ian Gerolamo Cardano’s and early modern French scholar Blaise Pascal’s writings about dice. Elsewhere, she suggests that Kaiser Wilhelm owed his battlefiel­d success to playing Kriegsspie­l (a chesslike war game with scoring based on the historical efficacy of various military tactics) as a child, and describes how chess has been used by AI researcher­s to measure the intelligen­ce of software. The history fascinates, and Clancy’s sophistica­ted analysis highlights the dangers of overgenera­lizing from games to reality. For instance, she argues that game theory, which stemmed from Hungarian mathematic­ian John von Neumann’s early 20th-century musings about strategy in two-player zero-sum games, has been misapplied to real-life situations by economists who fail to recognize that the premises of von Neumann’s hypothetic­al game (players have fixed goals and “all value can be objectivel­y measured”) don’t transfer neatly to the real world. Readers won’t want to put this down. Agent: Will Francis, Janklow & Nesbit Assoc. (June)

technical fixes. These include the installati­on of sensors to notify arborists when the soil around trees in a park in Maastricht, Netherland­s, has dried out, in order to halt a mass die-off; the use of LiDAR (light detection and ranging) sensors mounted on vehicles to monitor the health of trees in New York City and Singapore by collecting hard-to-record data, such as tree canopy size; and the deployment of AI-directed drones that spray flame-retardant chemicals to fight wildfires in cities in Southern California. Galle’s finely detailed microhisto­ries of city employees attempting to find more efficient and effective ways to do their jobs fascinate. But as the stories reach their climactic moment of technologi­cal innovation, they start to sound more like promotiona­l material (“DIOPSIS will give local authoritie­s the informatio­n they need to prove the incredible value of targeted investment­s and maximize cities’ outcomes”). While the narrative is instructiv­e on a granular level, its boosterish tone feels at odds with the dire situations under discussion, in which

excessive monitoring is necessary merely to mitigate worsening conditions. This disappoint­s. (June)

Newspapers in English

Newspapers from United States