Robb Report (USA)

The Next Dimension

Yes, it’s a chaise lounge. And it was built by a 3-D printer. For pioneering furniture designers, the technology is a portal to the (hopefully comfy) future.

- BY HELENA MADDEN

A cohort of furniture designers are using 3-D printing in remarkable ways, creating complex pieces with intricate textures that otherwise would be impossible to achieve.

AAudrey Large was never too keen on making things by hand. As a master’s candidate at the Design Academy Eindhoven in the Netherland­s in 2017, she and the other students were pushed into metal or wood workshops, but her preferred method was to create designs on a computer. The catch was how to turn these digital drawings into physical objects; 3-D printing bridged the gap. Instead of meticulous­ly tufting a rug or molding a porcelain jar as she’d tried to do in the past, Large found she could simply hit “print” for her virtual object to become reality. But the technology didn’t impress her much at first. “I felt it was kind of ugly,” she says of the outcomes. “Never as seducing as the shapes I had in my computer.”

Even so, the promise of circumvent­ing the artisanal aspect of the creation process was too great, so she kept at it. Trial and error became an important part of her work: Large would intentiona­lly run designs through the printer that were structural­ly unsound to test the device’s limits. When she got stuck, she consulted YouTube and online forums. The final bowls and vases she developed look like they’ve been ripped straight from the colorful digital realms of Tron or Ready Player One. “There’s no painting, there’s no coating on the object,” she says. “I like that it’s coming out of the computer, out of the machine. I take it out and I don’t touch it so that it’s closest to the file.”

In recent years, 3-D printing, perhaps dismissed as just a method for creating prototypes or a way for college kids to make plastic tchotchkes for their friends, has been adopted by a slew of serious designers. They’ve used the machines to produce chairs, tables, vases and even whole wall panels, cementing their spot in a nichebut-growing manufactur­ing space that shipped 2.1 million printers in 2020. It’s a quantum leap forward from when 3-D printers were invented in the mid-’80s, yet the technology is still raw. Despite that, the industry was celebrated last year during the early days of the pandemic, when a group of architects from all over the world used their printers to churn out thousands of face shields for front-line healthcare workers.

The most interestin­g work, though, is happening at the opposite end of the spectrum from such mass production, by designers who value

the machine as a tool that’s capable of forging incredibly complex designs, some that would be otherwise impossible to realize. The apex of this movement is in Europe, particular­ly Italy, Denmarkand­theNetherl­ands,where arichhisto­ry of furniture design relied heavily on the handmade. A 3-D printer offers a fresh take on these practices, or, for some, a way to rebel against them.

Spanish firm Nagami makes a point of only creating furniture that takes full advantage of 3-D printing’s unique capabiliti­es. Like Large, cofounder Manuel Jiménez García began experiment­ing with digital fabricatio­n while studying for his master’s degree at the Architectu­ral Associatio­n in London, before moving on to large-scale 3-D printing. But this was 2009, and there was much less research on the subject. “We were trying to get the concept of 3-D printing that you’re probably used to, which is encapsulat­ed into a desktop-sized box, and take it out of that box and build larger pieces,” he says. Eventually, he bought a bigger machine: an eight-foot-tall robotic arm from fabricator ABB that’s often used in automotive manufactur­ing. The new tech allowed Nagami to make complex furniture on a grander scale, including the Voxel chair, a seat with an intricate structure that, at first glance, resembles the chaos of tangled computer wires. It was a proof of concept, demonstrat­ing that a design sketched on a computer and manufactur­ed by robots can be even more remarkable than one patiently drawn by human hand.

It’s a much faster process too. Voxel can be 3-D-printed in a few days using just one continuous line of plastic filament that’s about 1.5 miles long. “It’s literally depositing material particle by particle,” says Jiménez. “That’s something that by hand you couldn’t do, or else you would need to be the most special person on planet Earth.” Nagami’s ambitions have attracted bigname collaborat­ors like Zaha Hadid Architects. The late architect’s namesake firm drew upon Jiménez’s expertise and hardware to create the Rise chair. The piece features a seamless blueto-light-green color gradient, which, like the inner workings of Voxel, is easy to input into a computer but very difficult to execute manually.

That’s not to say that printing designers want to do away with made-by-hand craftsmans­hip entirely. Many, like Mathias Bengtsson, consider the tech to be just the first step in a long, fastidious process. “I don’t want to do 3-D printing for the sake of it,” says the Dane, who’s best known for the Spun chaise lounge, which resembles a giant Slinky and is in the Museum of Modern Art’s permanent collection. “I want to take it far away from the 3-D printing, and I need to

know there’s always hands on it before and after the process, stuff being cast or hand-polished or sanded by craftsmen, artisans. Maybe it’s a reflection that I’m of the generation that was born just before the computers came out, so I’m trained to do everything by hand.”

He’s not kidding. Bengtsson couldn’t afford a 3-D printer when he was a student in the late ’90s. Instead, he made a tracing tool to outline shapes on pieces of cardboard, cut them out and stacked them in homage to the S-shaped Panton chair, an iconic modernist design. His DIY constructi­on emulated 3-D printers’ method of adding one layer of filament—usually plastic—on top of the other. Nowadays Bengtsson’s process is a bit more sophistica­ted. His Cellular chair is 3-D-printed as one big piece of porous epoxy

“I need to know there’s always hands on it ... stuff being cast or hand-polished or sanded by craftsmen.”

resin; one version is then cast in bronze. Like many of his designs, Cellular, which resembles a metallic hunk of volcanic rock, is one that’s possible only by marrying new technology with old philosophi­es and techniques: The printer creates the complex pattern, and the artisan gives it a carefully applied finish. Bengtsson’s Growth series takes a similar approach. The twisty, vinelike silhouette­s of each chair and table are based on an artificial-intelligen­ce computer program that simulates a seed taking root and growing into a mature plant. The stem’s digitized pattern is then 3-D-printed and cast in different metals, giving the finished product a distinctly organic look; one could easily be forgiven for mistaking the shiny seat for a sculpture. “When there’s a dialogue with the machine, the machine also leaves a little bit of a fingerprin­t,” he says. “I’m not looking for perfection.”

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engtsson isn’t the only one combining 3-D printing with AI systems. Synthesis, a design firm in New York, created a program that can generate tens of thousands of different wall-panel patterns, from rigidly geometric versions to ones that look like sound waves. Clients can choose their favorite iterations from a video of the wide-ranging selection. “Each exploratio­n is lifetimes of a designer’s time. That’s not an exaggerati­on,” says John Meyer, Synthesis’s founder. “I mean, we spent years on the first patterns of these panels. Every vacation I went on, every street I walked down, I did pattern study and exploratio­n. It took me years to come up with 10 to 15 really nice patterns that people tend to like.” Almost all of Synthesis’s wall panels are 3-D-printed in plastic. The firm’s expertise with the technology extends to furnishing­s, including the cantilever­ed Karv table and the spherical Santorini fire pit, which can also be made in concrete. All can be customized and cast in various colors.

Thesesorts oftweaks areeasywit­h3-Dprinting, but one aspect that remains difficult—and to some degree unexplored—is the use of different materials. Many still associate the medium with plastic, but a handful of artisans are slowly chipping away at that mold. “I was a bit disappoint­ed because I came from an art school, from design school,” says Dutch designer Olivier van Herpt of his first impression­s of 3-D printing. “The physical value of what came out, you were just waiting hours and hours and still ending up with a plastic piece.” Instead, he wanted to print with clay. It took van Herpt about eight years to build his own custom printer that could produce ceramic vessels. His invention can even be paused in the middle of printing, allowing him to shape aspects of the clay by hand before it’s complete. An interestin­g confluence of man and machine, sure, but why not just throw some vessels on a pottery wheel as ceramists have done for millennia?

As with Jiménez, for van Herpt it has to do with 3-D printing’s specialize­d capabiliti­es. The technology is very precise, so it can perfectly render extremely detailed patterns, such as the tiny ridges of his new limited-edition white porcelain vase. He also used the printer to put a fresh spin on delftware, the traditiona­l Dutch school of ceramics with a striking blueand-white color palette. Van Herpt added cobalt oxide to white clay and then loaded it into the printer; the resulting vases have a gradient that’s achievable only via the combinatio­n of bespoke machinery and hands-on craftsmans­hip.

A more common (and perhaps less time-consuming) medium of experiment­ation iswood,whichhasre­cently been championed by Yves Béhar, a versatile designer whose extensive résumé includes the ever-popular Sayl office chair and PayPal’s no-frills logo. His Vine series of abowl, abasket, atrayand avase ismanufact­uredwith a composite made of cast-off lumber. Béhar completed the digital sketches and started producing the pieces in about four weeks, a testament to the breakneck speed at which digital manufactur­ing can operate. But one of the biggest perks of Vine is environmen­tal. “Every particle that I’ve used or that falls off the printer can be built with again,” he says. “So there’s literally no waste.”

In fact, 3-D printing has long been heralded as a cleaner, greener means of production. It’s sometimes referred to as “additive manufactur­ing” because it adds material in order to create a final product, so you pretty much use what you need. In theory, it’s a less wasteful alternativ­e to traditiona­l, more subtractiv­e methods, which instead take one big piece of wood, say, and cut away the excess. But 3-D printing isn’t quite as pure as has been made out. Polylactic acid (PLA) is the industry’s bioplastic of choice and is considered an eco-friendlier alternativ­e because it’s usually made of corn starch rather than petroleum. But “eco-friendlier” is a relative term. “There are some real concerns about PLA,” says Sherry Handel, executive director of the Additive Manufactur­er Green Trade Associatio­n. “It’s great in a lot of ways, because it’s plantbased and because it biodegrade­s. But it has to be decomposed under high temperatur­es—not in a landfill, but in an industrial compost situation.” There’s also an issue of supply chain. PLA will contaminat­e other plastics during the recycling process, so it can’t just be thrown into the trash with water bottles and yogurt cups. Instead, it has to be sent separately to specialize­d waste-management facilities, which are in much shorter supply. In summary, better than a single-use plastic, but not great.

Issues with waste are compounded by the fact that 3-D-printed furniture can be perfected only by ongoing experiment­ation. Failed builds are a necessary part of the developmen­t process, as they allow designers to test the limits of what the machine can achieve. “It was years of it not coming out the way we were hoping,” says Meyer. “As I like to say, it’s trial and error, mostly error. That’s what got us here.” Synthesis uses PLA and is careful to separate the castoffs from run-of-the-mill plastics so they can be recycled properly, as do others, but not everyone is so conscienti­ous. Another solution is to break down plastic waste on-site and incorporat­e it into new designs, a process that’s extremely time-consuming. “People have to buy an additional machine, and then you have to do the quality control because you’ve got to know if you’re going to be able to use the materials,” says Handel. “It’s another extra step. A lot of companies just want to focus on what they’re doing. You want someone else to deal with that part.” In 2019, Filamentiv­e, a PLA manufactur­er based in the UK, estimated that 10 percent of 3-D prints made in the UK end up in the rubbish heap. Considerin­g the number of machines and their output, about 615,000 pounds of plastic were wasted. The company said the figure for 2021 could be as high as 3.3 million pounds. And that’s in just one small corner of the world.

These issues stand a good chance of being solved as artisans continue to experiment with the burgeoning technology. And 3-D printing also has the potential to help achieve another environmen­tal goal: reducing the carbon footprint associated with long-haul shipping. Proponents hope that, as more printing labs pop up around the world, designers will simply email files to faraway facilities to be manufactur­ed. That way, oversized chairs and sofas could be created locally, not shipped on freighters overseas or driven for miles cross-country.

Such ambitions, like many problems and limitation­s in the 3-D-printing space, depend entirely on research and innovation. It’s an imperfect system, at least for now, but for its devotees, there’s little alternativ­e—3-D printing is the future. “Design has to be mind-blowing,” says Jiménez. “Otherwise it’s not worth it.”

“As I like to say, it’s trial and error, mostly error. That’s what got us here.”

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 ??  ?? Mathias Bengtsson uses artificial intelligen­ce to mimic the developmen­t of a seed into a mature plant, then 3-D prints the vine-like result and casts it in metal to create his Growth chaise lounge.
Mathias Bengtsson uses artificial intelligen­ce to mimic the developmen­t of a seed into a mature plant, then 3-D prints the vine-like result and casts it in metal to create his Growth chaise lounge.
 ??  ?? MetaBowl#6 by Audrey Large,
who creates colorful, futuristic vessels with 3-D
technology
MetaBowl#6 by Audrey Large, who creates colorful, futuristic vessels with 3-D technology
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 ??  ?? Spanish design firm Nagami uses a robotic arm to build the Bow chair by Zaha Hadid Architects.
Spanish design firm Nagami uses a robotic arm to build the Bow chair by Zaha Hadid Architects.
 ??  ?? Rise chair by Zaha Hadid Architects for Nagami
Rise chair by Zaha Hadid Architects for Nagami
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 ??  ?? CLOCKWISE FROM LEFT: Brass Slice chair by Mathias Bengtsson; an early sketch of Bengtsson’s zebra-striped Paper chair; Olivier van Herpt removing a 3-D-printed porcelain piece from the kiln after a 24-hour firing process.
CLOCKWISE FROM LEFT: Brass Slice chair by Mathias Bengtsson; an early sketch of Bengtsson’s zebra-striped Paper chair; Olivier van Herpt removing a 3-D-printed porcelain piece from the kiln after a 24-hour firing process.
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 ??  ?? CLOCKWISE FROM RIGHT: Hive wall panel by Synthesis; Vine collection by Forust and Yves Béhar; an Olivier van Herpt piece after printing and before being fired.
CLOCKWISE FROM RIGHT: Hive wall panel by Synthesis; Vine collection by Forust and Yves Béhar; an Olivier van Herpt piece after printing and before being fired.
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